internal static unsafe void Invoke(UObject WorldContextObject, SoundEffectSourcePresetChain PresetChain, SourceEffectChainEntry Entry)
            {
                long *p = stackalloc long[] { 0L, 0L, 0L, 0L, 0L };
                byte *b = (byte *)p;

                *((IntPtr *)(b + 0)) = WorldContextObject;
                *((IntPtr *)(b + 8)) = PresetChain;
                *((SourceEffectChainEntry *)(b + 16)) = Entry;
                Main.GetProcessEvent(AudioMixerBlueprintLibrary.DefaultObject, AddSourceEffectToPresetChain_ptr, new IntPtr(p));;
            }
        }
 ///<summary>Adds source effect entry to preset chain. Only effects the instance of the preset chain</summary>
 public static void AddSourceEffectToPresetChain(UObject WorldContextObject, SoundEffectSourcePresetChain PresetChain, SourceEffectChainEntry Entry) =>
 AudioMixerBlueprintLibrary_methods.AddSourceEffectToPresetChain_method.Invoke(WorldContextObject, PresetChain, Entry);