//=============================================================================== public IEnumerator Time_Update() { for (; Time > 0;) { yield return(new WaitForSeconds(1)); SetTime(Time - 1); HP_C(); if (Time % 1 == 0) { SpBox(); } if (Time < 5 && Game_LV <= LV && Game_LV < 2) { PalyUI.UI.LVUpStart.OpenLvUp(Game_LV); Game_LV++; print("生產升級物件"); } } SourceCon.Play("End", 1f, 0.5f); G0_MainUI._.UI.Score.Open(Sceore); print("時間到"); }
//=============================================================================== public void Eat_LvUp(int n) { // print (LV); SourceCon.Play("LvUp"); SetTime(Time + Game_P.Time_Up [LV]); LV = n; }
public void OnPointerDown(PointerEventData eventData) { if (Source_Name != "") { SourceCon.Play(Source_Name); } SetSize(true); }
public void OnPointerDown(PointerEventData eventData) { if (Source_Name != "") { SourceCon.Play(Source_Name); } if (!Switch) { OK = true; gameObject.GetComponent <Image> ().sprite = TrueIm; } }
public void OnPointerDown(PointerEventData eventData) { if (Source_Name != "") { SourceCon.Play(Source_Name); } Start_V3 = eventData.position; End_V3 = eventData.position; if (Start_Del != null) { Start_Del(eventData.position); } }
public void OnPointerDown(PointerEventData eventData) { if (Source_Name != "") { SourceCon.Play(Source_Name); } Start_V3 = Camera.main.ScreenToWorldPoint(Input.mousePosition); End_V3 = Camera.main.ScreenToWorldPoint(Input.mousePosition); if (Start_Del != null) { Start_Del(Start_V3); } }
//偵測碰撞 public void Eat(GameObject g) { if (g == null) { return; } if (g.tag == "Box") { if (Play_Mod.Eat_Box()) { SourceCon.Play("Box", 0.3f, 2f); g.GetComponent <G0_Box> ().End(); SetTu(1); } } else if (g.tag == "LvUp") { if (g.name == "LvUp_0") { Play_Mod.Eat_LvUp(1); } else if (g.name == "LvUp_1") { Play_Mod.Eat_LvUp(2); } g.GetComponent <G0_LvUp> ().End(); SetLv(Play_Mod.LV); } else if (g.tag == "End") { Play_Mod.Lose_Box(g.name); if (Play_Mod.BoxN <= 0) { SetTu(0); } } else if (g.tag == "Reset") { Play_Mod.IsReset = true; } }