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C# (CSharp) Sounds.Destroy Examples
Programming Language:
C# (CSharp)
Class/Type:
Sounds
Method/Function:
Destroy
Examples at hotexamples.com:
1
C# (CSharp) Sounds.Destroy - 1 examples found
. These are the top rated real world C# (CSharp) examples of
Sounds.Destroy
from package uProcessing extracted from open source projects. You can rate examples to help us improve the quality of examples.
Frequently Used Methods
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Add(30)
Clear(20)
CreateSound(12)
ButtonClick(11)
Create2DSound(7)
Close(6)
AddSoundRef(5)
AddAudio(4)
Any(3)
BlendSound(2)
CollisionWithPlatformPlay(2)
AddSound(2)
CrossMix(1)
DamageBob(1)
DamageBoy(1)
DeadMusic(1)
DamageGirl(1)
DestroyBlockSound(1)
DecompileFlags(1)
Deinitialize(1)
Dequeue(1)
Destroy(1)
DefenseUp(1)
Contains(1)
Create3DSound(1)
Count(1)
Convert_Sounds_From_Path(1)
ContainsKey(1)
CollisionsBlockPlay(1)
Clone(1)
Clapping(1)
ChangeSound(1)
ChangeMusic(1)
ChangeMode(1)
BlockCreationAudioPlay(1)
AlienHitSound(1)
AlienDiesSound(1)
playAmbienceSound(1)
Frequently Used Methods
Add (30)
Clear (20)
CreateSound (12)
ButtonClick (11)
Create2DSound (7)
Close (6)
AddSoundRef (5)
AddAudio (4)
Any (3)
BlendSound (2)
Frequently Used Methods
CollisionWithPlatformPlay (2)
AddSound (2)
CrossMix (1)
DamageBob (1)
DamageBoy (1)
DeadMusic (1)
DamageGirl (1)
DestroyBlockSound (1)
DecompileFlags (1)
Deinitialize (1)
Dequeue (1)
Destroy (1)
DefenseUp (1)
Contains (1)
Create3DSound (1)
Count (1)
Convert_Sounds_From_Path (1)
ContainsKey (1)
CollisionsBlockPlay (1)
Clone (1)
Frequently Used Methods
Dequeue (1)
Destroy (1)
DefenseUp (1)
Contains (1)
Create3DSound (1)
Count (1)
Convert_Sounds_From_Path (1)
ContainsKey (1)
CollisionsBlockPlay (1)
Clone (1)
Clapping (1)
ChangeSound (1)
ChangeMusic (1)
ChangeMode (1)
BlockCreationAudioPlay (1)
AlienHitSound (1)
AlienDiesSound (1)
playAmbienceSound (1)
Frequently Used Methods
Clapping (1)
ChangeSound (1)
ChangeMusic (1)
ChangeMode (1)
BlockCreationAudioPlay (1)
AlienHitSound (1)
AlienDiesSound (1)
playAmbienceSound (1)
Sounds Class Documentation
Example #1
0
Show file
public void Destroy() { Sounds.Destroy(); }