public void S_Vol_5()
    {
        Sound_Icon.GetComponent <Image>().sprite = Unmute_Sound;
        sound_volume = 5;

        s_vol_1.GetComponent <Image>().sprite = sound_vol_active;
        s_vol_2.GetComponent <Image>().sprite = sound_vol_active;
        s_vol_3.GetComponent <Image>().sprite = sound_vol_active;
        s_vol_4.GetComponent <Image>().sprite = sound_vol_active;
        s_vol_5.GetComponent <Image>().sprite = sound_vol_active;

        Save_Volumes();
    }
    public void Sound_Mute()
    {
        Sound_Icon.GetComponent <Image>().sprite = Mute_Sound;
        sound_volume = 0;

        s_vol_1.GetComponent <Image>().sprite = sound_vol_deactive;
        s_vol_2.GetComponent <Image>().sprite = sound_vol_deactive;
        s_vol_3.GetComponent <Image>().sprite = sound_vol_deactive;
        s_vol_4.GetComponent <Image>().sprite = sound_vol_deactive;
        s_vol_5.GetComponent <Image>().sprite = sound_vol_deactive;

        Save_Volumes();
    }
    public void Change_Volume_Settings()
    {
        if (music_volume == 0)
        {
            Music_Icon.GetComponent <Image>().sprite = Mute_Music;

            m_vol_1.GetComponent <Image>().sprite = music_vol_deactive;
            m_vol_2.GetComponent <Image>().sprite = music_vol_deactive;
            m_vol_3.GetComponent <Image>().sprite = music_vol_deactive;
            m_vol_4.GetComponent <Image>().sprite = music_vol_deactive;
            m_vol_5.GetComponent <Image>().sprite = music_vol_deactive;
        }
        if (music_volume == 1)
        {
            Music_Icon.GetComponent <Image>().sprite = Unmute_Music;

            m_vol_1.GetComponent <Image>().sprite = music_vol_active;
            m_vol_2.GetComponent <Image>().sprite = music_vol_deactive;
            m_vol_3.GetComponent <Image>().sprite = music_vol_deactive;
            m_vol_4.GetComponent <Image>().sprite = music_vol_deactive;
            m_vol_5.GetComponent <Image>().sprite = music_vol_deactive;
        }
        if (music_volume == 2)
        {
            Music_Icon.GetComponent <Image>().sprite = Unmute_Music;

            m_vol_1.GetComponent <Image>().sprite = music_vol_active;
            m_vol_2.GetComponent <Image>().sprite = music_vol_active;
            m_vol_3.GetComponent <Image>().sprite = music_vol_deactive;
            m_vol_4.GetComponent <Image>().sprite = music_vol_deactive;
            m_vol_5.GetComponent <Image>().sprite = music_vol_deactive;
        }
        if (music_volume == 3)
        {
            Music_Icon.GetComponent <Image>().sprite = Unmute_Music;

            m_vol_1.GetComponent <Image>().sprite = music_vol_active;
            m_vol_2.GetComponent <Image>().sprite = music_vol_active;
            m_vol_3.GetComponent <Image>().sprite = music_vol_active;
            m_vol_4.GetComponent <Image>().sprite = music_vol_deactive;
            m_vol_5.GetComponent <Image>().sprite = music_vol_deactive;
        }
        if (music_volume == 4)
        {
            Music_Icon.GetComponent <Image>().sprite = Unmute_Music;

            m_vol_1.GetComponent <Image>().sprite = music_vol_active;
            m_vol_2.GetComponent <Image>().sprite = music_vol_active;
            m_vol_3.GetComponent <Image>().sprite = music_vol_active;
            m_vol_4.GetComponent <Image>().sprite = music_vol_active;
            m_vol_5.GetComponent <Image>().sprite = music_vol_deactive;
        }
        if (music_volume == 5)
        {
            Music_Icon.GetComponent <Image>().sprite = Unmute_Music;

            m_vol_1.GetComponent <Image>().sprite = music_vol_active;
            m_vol_2.GetComponent <Image>().sprite = music_vol_active;
            m_vol_3.GetComponent <Image>().sprite = music_vol_active;
            m_vol_4.GetComponent <Image>().sprite = music_vol_active;
            m_vol_5.GetComponent <Image>().sprite = music_vol_active;
        }
        if (sound_volume == 0)
        {
            Sound_Icon.GetComponent <Image>().sprite = Mute_Sound;

            s_vol_1.GetComponent <Image>().sprite = sound_vol_deactive;
            s_vol_2.GetComponent <Image>().sprite = sound_vol_deactive;
            s_vol_3.GetComponent <Image>().sprite = sound_vol_deactive;
            s_vol_4.GetComponent <Image>().sprite = sound_vol_deactive;
            s_vol_5.GetComponent <Image>().sprite = sound_vol_deactive;
        }
        if (sound_volume == 1)
        {
            Sound_Icon.GetComponent <Image>().sprite = Unmute_Sound;

            s_vol_1.GetComponent <Image>().sprite = sound_vol_active;
            s_vol_2.GetComponent <Image>().sprite = sound_vol_deactive;
            s_vol_3.GetComponent <Image>().sprite = sound_vol_deactive;
            s_vol_4.GetComponent <Image>().sprite = sound_vol_deactive;
            s_vol_5.GetComponent <Image>().sprite = sound_vol_deactive;
        }
        if (sound_volume == 2)
        {
            Sound_Icon.GetComponent <Image>().sprite = Unmute_Sound;

            s_vol_1.GetComponent <Image>().sprite = sound_vol_active;
            s_vol_2.GetComponent <Image>().sprite = sound_vol_active;
            s_vol_3.GetComponent <Image>().sprite = sound_vol_deactive;
            s_vol_4.GetComponent <Image>().sprite = sound_vol_deactive;
            s_vol_5.GetComponent <Image>().sprite = sound_vol_deactive;
        }
        if (sound_volume == 3)
        {
            Sound_Icon.GetComponent <Image>().sprite = Unmute_Sound;

            s_vol_1.GetComponent <Image>().sprite = sound_vol_active;
            s_vol_2.GetComponent <Image>().sprite = sound_vol_active;
            s_vol_3.GetComponent <Image>().sprite = sound_vol_active;
            s_vol_4.GetComponent <Image>().sprite = sound_vol_deactive;
            s_vol_5.GetComponent <Image>().sprite = sound_vol_deactive;
        }
        if (sound_volume == 4)
        {
            Sound_Icon.GetComponent <Image>().sprite = Unmute_Sound;

            s_vol_1.GetComponent <Image>().sprite = sound_vol_active;
            s_vol_2.GetComponent <Image>().sprite = sound_vol_active;
            s_vol_3.GetComponent <Image>().sprite = sound_vol_active;
            s_vol_4.GetComponent <Image>().sprite = sound_vol_active;
            s_vol_5.GetComponent <Image>().sprite = sound_vol_deactive;
        }
        if (sound_volume == 5)
        {
            Sound_Icon.GetComponent <Image>().sprite = Unmute_Sound;

            s_vol_1.GetComponent <Image>().sprite = sound_vol_active;
            s_vol_2.GetComponent <Image>().sprite = sound_vol_active;
            s_vol_3.GetComponent <Image>().sprite = sound_vol_active;
            s_vol_4.GetComponent <Image>().sprite = sound_vol_active;
            s_vol_5.GetComponent <Image>().sprite = sound_vol_active;
        }
    }