//AudioSource source; void Start() { musicTrack.ChangeVolume(settings.musicVolume); walkingTrack.ChangeVolume(settings.soundEffectsVolume); SFXTrack0.ChangeVolume(settings.soundEffectsVolume); SFXTrack1.ChangeVolume(settings.soundEffectsVolume); LeviTrack.ChangeVolume(settings.soundEffectsVolume); LeviLoop.ChangeVolume(settings.soundEffectsVolume); ClaraWalk.ChangeVolume(settings.soundEffectsVolume); ClaraLanding.ChangeVolume(settings.soundEffectsVolume); ClaraClimbing0.ChangeVolume(settings.soundEffectsVolume); ClaraClimbing1.ChangeVolume(settings.soundEffectsVolume); BounceSound.ChangeVolume(settings.soundEffectsVolume); FawnEating.ChangeVolume(settings.soundEffectsVolume); FawnRunning.ChangeVolume(settings.soundEffectsVolume); FawnStartled.ChangeVolume(settings.soundEffectsVolume); TingWakeUp.ChangeVolume(settings.soundEffectsVolume); //source = GetComponent<AudioSource>(); }