static void Main() { MouseSystems.RegisterAll(Entity.System); SoundSystems.RegisterAll(Entity.System); using (var game = new NeedlesslyComplexMainGame("MonoGame.Cards", "Table", new Display(1600, 900, false, 1), CreateSceneFactory(), CreateController())) game.Run(); }
static void Main() { using (var game = new NeedlesslyComplexMainGame("Golden Arrow", "Setup", new Display(1600, 900, false, 1), CreateSceneFactory(), CreateController())) { MouseSystems.RegisterAll(Entity.System); SoundSystems.RegisterAll(Entity.System); Entity.Register(new KeyboardInput()); Entity.Register(new HandDisplaying()); game.Run(); } }