private void Awake() { if (Instance != null) { return; } if (Instance == null) { DontDestroyOnLoad(gameObject); Instance = this; } else if (Instance != this) { Destroy(gameObject); } }
public SpaceInvaders() { this.m_GraphicsMgr = new GraphicsDeviceManager(this); this.m_GraphicsMgr.IsFullScreen = false; this.m_GraphicsMgr.PreferredBackBufferWidth = (int)SpaceInvadersConfig.k_DefaultWindowSize.X; this.m_GraphicsMgr.PreferredBackBufferHeight = (int)SpaceInvadersConfig.k_DefaultWindowSize.Y; this.m_GraphicsMgr.ApplyChanges(); this.Window.Title = "Space Invaders"; this.Services.AddService(typeof(Random), new Random()); this.m_SoundManager = new SoundManager(this); new ScreenSettingsManager(this, SpaceInvadersConfig.k_DefaultWindowSize); this.m_SoundSettingsManager = new SoundSettingsManager(this); new CollisionsManager(this); this.m_InputManager = new InputManager(this); ScreensMananger screensMananger = new ScreensMananger(this); new SpaceInvadersEngine(this); GameScreen welcomeScreen = new WelcomeScreen(this); GameScreen gameOverScreen = new GameOverScreen(this); screensMananger.AddScreen(welcomeScreen); screensMananger.AddScreen(gameOverScreen); screensMananger.AddScreen(new PlayScreen(this)); screensMananger.AddScreen(new MainMenuScreen(this)); screensMananger.AddScreen(new PauseScreen(this)); screensMananger.AddScreen(new ScreenSettingsScreen(this)); screensMananger.AddScreen(new SoundSettingsScreen(this)); screensMananger.AddScreen(new LevelTransitionScreen(this)); screensMananger.SetCurrentScreen(welcomeScreen); Content.RootDirectory = "Content"; }