private void drawAnEditor(SoundManagerMainWindow.Editors displayOrNot, GUIView drawWindow, ref Vector2 scroll, ref bool foldout, bool scrollable, bool withBox)
 {
     if(SoundManagerMainWindow.getDisplayWindows((int)displayOrNot)){
         drawWindow.SetSource(_shownSource);
         drawWindow.SetWithBox(withBox);
         if(scrollable){
             scroll = EditorGUILayout.BeginScrollView(scroll);
                 drawWindow.Show();
             EditorGUILayout.EndScrollView();
         }
         else{
             foldout = EditorGUILayout.Foldout(foldout, displayOrNot.ToString());
             if(foldout)
                 drawWindow.Show();
         }
     }
 }
    public static void Launch()
    {
        if(window == null)
            window = (SoundManagerMainWindow)EditorWindow.GetWindow (typeof (SoundManagerMainWindow));

        window.Init();
    }