Example #1
0
 void Start()
 {
     thisObj = this.gameObject;
     PowerUsageDelay = 3;
     fireCooldown = 10f;
     fireAnimStart = 0f;
     fireAnimCooldown = 1f;
     lightTurretAttackSoundObj = thisObj.GetComponent<SoundManagerLightTurret>();
 }
 void Awake()
 {
     instance = this;
 }