Example #1
0
 private void Awake()
 {
     instance = this;
     if (InputName.instance != null)
     {
         ThemeSound.volume = InputName.instance.bgmVolume;
         ClickSound.volume = InputName.instance.clickVolume;
         Destroy(InputName.instance.gameObject);
     }
     else
     {
         ThemeSound.volume = ClickSound.volume = 0.5f;
     }
 }
Example #2
0
 void Awake()
 {
     if (ins == null)
     {
         ins = this;
     }
     else if (ins_ != this)
     {
         //전것존재 -> 또다른것 -> 삭제. 이후는 실행안됨(Start, OnEnable)...
         //Debug.Log ("또생성? 음... 삭제(지금것)");
         Destroy(gameObject);
         return;
     }
     DontDestroyOnLoad(gameObject);
 }