Example #1
0
 // Use this for initialization
 void Start()
 {
     //	physicsLogic = this.gameObject.GetComponent<PhysicsLogic> ();
     character        = GameObject.Find("PlayerManager").GetComponent <Rigidbody2D>();
     playerStatsLogic = this.gameObject.GetComponent <PlayerStatsLogic>();
     animationLogic   = this.gameObject.GetComponent <AnimationLogic>();
     soundLogic       = this.gameObject.GetComponent <SoundLogic>();
     touch            = GameObject.Find("TouchInterpter").GetComponent <TouchInterpeter>();
 }
Example #2
0
 void Start()
 {
     physicsLogic     = this.gameObject.GetComponent <PhysicsLogic> ();
     movmentLogic     = this.gameObject.GetComponent <MovmentLogic> ();
     scoreLogic       = this.gameObject.GetComponent <ScoreLogic>();
     playerStatsLogic = this.gameObject.GetComponent <PlayerStatsLogic>();
     missionLogic     = this.gameObject.GetComponent <MissionLogic>();
     animationLogic   = this.gameObject.GetComponent <AnimationLogic>();
     soundLogic       = this.gameObject.GetComponent <SoundLogic>();
 }