Example #1
0
            void PrepareAudioSource(bool isLoopStart)
            {
                AudioSource audioSource = sound.audioSource;
                SoundInfo   soundInfo   = sound.soundInfo;

                audioSource.transform.position = position;

                if (!isLoopStart || (soundInfo.looping && soundInfo.randomClipWhenLooping))
                {
                    audioSource.clip = soundInfo.GetAudioClip();
                }

                audioSource.volume = soundInfo.GetVolume();
                audioSource.loop   = false;
                if (soundInfo.looping && !(soundInfo.delayAtNextStartWhenLooping || soundInfo.randomClipWhenLooping))
                {
                    audioSource.loop = true;
                }

                if (soundInfo.randomPitch)
                {
                    audioSource.pitch = soundInfo.GetRandomPitch();
                }
            }