Example #1
0
 public void OnResume()
 {
     am.PlayAudio("ButtonSelect");
     pauseMenu.SetActive(false);
     GameManager.instance.player.SetActive(true);
     Time.timeScale = 1;
 }
Example #2
0
 void OnClick()
 {
     am.PlayAudio("ButtonSelect");
     am.Mute();
     if (am.mute)
     {
         displayText.text = "MUSIC: OFF";
     }
     else
     {
         displayText.text = "MUSIC: ON";
     }
 }
 void OnStart()
 {
     am.PlayAudio("ButtonSelect");
     Debug.Log("Game Started");
     GameManager.instance.SetCurrentGameState(GameManager.GameState.TUTORIAL);
 }
 void OnRestart()
 {
     am.PlayAudio("ButtonSelect");
     GameManager.instance.SetCurrentGameState(GameManager.GameState.IN_GAME);
 }