// Use this for initialization void Start() { MM = GetComponent <MoleculeManager>(); LM = GetComponent <LevelManager>(); manager = GetComponent <Manager>(); BBManager = GameObject.FindGameObjectWithTag("Board").GetComponent <BlackBoardManager>(); IM = GameObject.Find("Info").GetComponent <InformationManager>(); PS = GetComponent <PointSystem>(); if (levelsFile != "") { levels = HandleTextFile.ReadLevels(levelsFile); } //APMultiple = GameObject.Find("ControlPanelAnswers").GetComponent<AnswerPanel>(); //APSingle = GameObject.Find("ControlPanelAnswer").GetComponent<AnswerPanel>(); levelComplete = false; newLevel = true; getAnswer = false; correctMolLoaded = false; partialCreated = false; canCreateNew = true; restore = false; level = 1; string[] info = new string[2] { "1", "multiple choice" }; Logs.BeginFile(fileName, info); SoundEffectsManager.SetUp(); }