// Use this for initialization void Start() { messageToDisplay = ""; DisplayMessage("Start Success"); microphoneAudioSource = GetComponent <AudioSource>(); soundMgr = new SoundClipManager(); }
// Use this for initialization void Start() { messageToDisplay = ""; DisplayMessage("Start Success"); microphoneAudioSource = GetComponent <AudioSource>(); soundMgr = new SoundClipManager(); coroutine = UpdateWebContent("http://muirterrace.org/landscape05.jpg"); StartCoroutine(coroutine); }
//---------------------------------------------------------------------------------------------- // Use this for initialization void Start() { model = new List<GameObject>() { GameObject.CreatePrimitive(PrimitiveType.Cube) }; m_SelectedGameObject = null; model = Assets.Scripts.AITransactionHandler.GetFullModelFromCloud(); DestroyOrInstantiateModel(false); messageToDisplay = ""; DisplayMessage("Start Success"); microphoneAudioSource = GetComponent<AudioSource>(); soundMgr = new SoundClipManager(); }