// Update is called once per frame public void Stop() { SoundBase.GetInstance().GetComponent <AudioSource>().PlayOneShot(SoundBase.GetInstance().swish[1]); GamePlay.Instance.GameStatus = GameState.Tutorial; gameObject.SetActive(false); }
IEnumerator MoveToPlace(Transform place) { transform.parent = place; AnimationCurve curveX = new AnimationCurve(new Keyframe(0, transform.localPosition.x), new Keyframe(1, 0)); AnimationCurve curveY = new AnimationCurve(new Keyframe(0, transform.localPosition.y), new Keyframe(1, 0)); curveY.AddKey(0.5f, transform.localPosition.y + 3); float startTime = Time.time; Vector3 startPos = transform.localPosition; float speed = Random.Range(0.4f, 0.6f); float distCovered = 0; while (distCovered < 1) { if (distCovered > 0.8f && distCovered < 0.81f) { SoundBase.GetInstance().GetComponent <AudioSource>().PlayOneShot(SoundBase.GetInstance().swish[0]); } distCovered = (Time.time - startTime) * speed; transform.localPosition = new Vector3(curveX.Evaluate(distCovered), curveY.Evaluate(distCovered), 0); yield return(new WaitForEndOfFrame()); } GetComponent <CircleCollider2D>().isTrigger = false; }
void ShowGameOver() { SoundBase.GetInstance().GetComponent <AudioSource>().PlayOneShot(SoundBase.GetInstance().gameOver); GameObject.Find("Canvas").transform.Find("MenuGameOver").gameObject.SetActive(true); gameObject.SetActive(false); }
void DestroySingle(GameObject obj, float speed = 0.1f) { Camera.main.GetComponent <MainScript>().bounceCounter = 0; int scoreCounter = 0; int rate = 0; int soundPool = 0; if (obj.name.IndexOf("ball") == 0) { obj.layer = 0; } obj.GetComponent <ball>().growUp(); soundPool++; if (obj.tag == "light") { SoundBase.GetInstance().GetComponent <AudioSource>().PlayOneShot(SoundBase.GetInstance().spark); obj.GetComponent <ball>().DestroyLine(); } if (scoreCounter > 3) { rate += 10; scoreCounter += rate; } scoreCounter += 10; obj.GetComponent <ball>().Destroyed = true; MainScript.Instance.PopupScore(scoreCounter, transform.position); }
public void CloseMenu() { SoundBase.GetInstance().GetComponent <AudioSource>().PlayOneShot(SoundBase.GetInstance().click); if (gameObject.name == "MenuPreGameOver") { ShowGameOver(); } if (gameObject.name == "MenuComplete") { Application.LoadLevel("Map"); } if (gameObject.name == "MenuGameOver") { Application.LoadLevel("Map"); } if (Application.loadedLevelName == "Game" || Application.loadedLevelName == "game") { if (GamePlay.Instance.GameStatus == GameState.Pause) { GamePlay.Instance.GameStatus = GameState.WaitAfterClose; } } SoundBase.GetInstance().GetComponent <AudioSource>().PlayOneShot(SoundBase.GetInstance().swish[1]); gameObject.SetActive(false); }
public void BuyLifeShop() { SoundBase.GetInstance().GetComponent <AudioSource>().PlayOneShot(SoundBase.GetInstance().click); if (InitScript.Lifes < InitScript.CapOfLife) { GameObject.Find("Canvas").transform.Find("LiveShop").gameObject.SetActive(true); } }
public void ShowFirework() { fireworks++; if (fireworks <= 2) { SoundBase.GetInstance().GetComponent <AudioSource>().PlayOneShot(SoundBase.GetInstance().hit); } }
void OnEnable() { //这里对平台做个判断,Windows平台单独处理一下分辨率 #if UNITY_STANDALONE_WIN Screen.SetResolution(360, 540, false); #endif if (PlayOnEnable) { SoundBase.GetInstance().GetComponent <AudioSource>().PlayOneShot(SoundBase.GetInstance().swish[0]); } if (name == "MenuPlay") { for (int i = 1; i <= 3; i++) { transform.Find("Image").Find("Star" + i).gameObject.SetActive(false); } int stars = PlayerPrefs.GetInt(string.Format("Level.{0:000}.StarsCount", PlayerPrefs.GetInt("OpenLevel")), 0); if (stars > 0) { for (int i = 1; i <= stars; i++) { transform.Find("Image").Find("Star" + i).gameObject.SetActive(true); } } else { for (int i = 1; i <= 3; i++) { transform.Find("Image").Find("Star" + i).gameObject.SetActive(false); } } } if (name == "Settings" || name == "MenuPause") { if (PlayerPrefs.GetInt("Sound") == 0) { transform.Find("Image/Sound/SoundOff").gameObject.SetActive(true); } else { transform.Find("Image/Sound/SoundOff").gameObject.SetActive(false); } if (PlayerPrefs.GetInt("Music") == 0) { transform.Find("Image/Music/MusicOff").gameObject.SetActive(true); } else { transform.Find("Image/Music/MusicOff").gameObject.SetActive(false); } } }
IEnumerator MenuComplete() { for (int i = 1; i <= MainScript.Instance.stars; i++) { // SoundBase.Instance.audio.PlayOneShot( SoundBase.Instance.scoringStar ); transform.Find("Image").Find("Star" + i).gameObject.SetActive(true); yield return(new WaitForSeconds(0.5f)); SoundBase.GetInstance().GetComponent <AudioSource>().PlayOneShot(SoundBase.GetInstance().hit); } }
public void Rotate(Vector3 _dir, Vector3 _ballPos) { _dir = MainScript.Instance.boxCatapult.GetComponent <Grid>().transform.position; angle = Vector2.Angle(_dir - _ballPos, _ballPos - transform.position) / 4f; if (transform.position.x < _ballPos.x) { angle *= -1; } newRot = transform.rotation * Quaternion.AngleAxis(angle, Vector3.back); addForce = true; SoundBase.GetInstance().GetComponent <AudioSource>().PlayOneShot(SoundBase.GetInstance().kreakWheel); }
public void ShowSettings(GameObject menuSettings) { SoundBase.GetInstance().GetComponent <AudioSource>().PlayOneShot(SoundBase.GetInstance().click); if (!menuSettings.activeSelf) { menuSettings.SetActive(true); // menuSettings.GetComponent<SequencePlayer>().Play(); } else { menuSettings.SetActive(false); } }
public void BuyBoost(BoostType boostType, int price) { SoundBase.GetInstance().GetComponent <AudioSource>().PlayOneShot(SoundBase.GetInstance().click); if (InitScript.Gems >= price) { InitScript.Instance.BuyBoost(boostType, 1, price); InitScript.Instance.SpendBoost(boostType); CloseMenu(); } else { BuyGames(); } }
public void BuyLife(GameObject button) { SoundBase.GetInstance().GetComponent <AudioSource>().PlayOneShot(SoundBase.GetInstance().click); if (InitScript.Gems >= int.Parse(button.transform.Find("Price").GetComponent <Text>().text.Replace("¥", ""))) { InitScript.Instance.SpendGems(int.Parse(button.transform.Find("Price").GetComponent <Text>().text.Replace("¥", ""))); InitScript.Instance.RestoreLifes(); CloseMenu(); } else { GameObject.Find("Canvas").transform.Find("GemsShop").gameObject.SetActive(true); } }
public void ChangeBoost() { SoundBase.GetInstance().GetComponent <AudioSource>().PlayOneShot(SoundBase.GetInstance().swish[0]); Grid.waitForAnim = true; GameObject ball1 = boxSecond.GetComponent <Grid>().Busy; boxCatapult.GetComponent <Grid>().Busy.GetComponent <ball>().newBall = false; iTween.MoveTo(boxSecond.GetComponent <Grid>().Busy, iTween.Hash("position", boxCatapult.transform.position, "time", 0.3, "easetype", iTween.EaseType.linear, "onComplete", "newBall")); iTween.MoveTo(boxCatapult.GetComponent <Grid>().Busy, iTween.Hash("position", boxSecond.transform.position, "time", 0.3, "easetype", iTween.EaseType.linear)); boxSecond.GetComponent <Grid>().Busy = boxCatapult.GetComponent <Grid>().Busy; boxCatapult.GetComponent <Grid>().Busy = ball1; // boxFirst.GetComponent<Grid>().Busy = boxSecond.GetComponent<Grid>().Busy; //boxCatapult.GetComponent<Grid>().BounceFrom(boxFirst); }
void PlaySplash(Vector2 pos) { StartCoroutine(SoundsCounter()); if (MainScript.Instance.potSounds < 4) { SoundBase.GetInstance().GetComponent <AudioSource>().PlayOneShot(SoundBase.GetInstance().pops); } GameObject splash = (GameObject)Instantiate(splashPrefab, transform.position + Vector3.up * 0.9f + Vector3.left * 0.35f, Quaternion.identity); Destroy(splash, 2f); MainScript.Instance.PopupScore(score * MainScript.doubleScore, transform.position + Vector3.up); }
IEnumerator LoseAction() { SoundBase.GetInstance().GetComponent <AudioSource>().PlayOneShot(SoundBase.GetInstance().OutOfMoves); GameObject.Find("Canvas").transform.Find("OutOfMoves").gameObject.SetActive(true); yield return(new WaitForSeconds(1.5f)); GameObject.Find("Canvas").transform.Find("OutOfMoves").gameObject.SetActive(false); if (LevelData.LimitAmount <= 0) { SoundBase.GetInstance().GetComponent <AudioSource>().PlayOneShot(SoundBase.GetInstance().gameOver); GameObject.Find("Canvas").transform.Find("MenuGameOver").gameObject.SetActive(true); } // GameObject.Find( "Canvas" ).transform.Find( "MenuPreGameOver" ).gameObject.SetActive( true ); yield return(new WaitForSeconds(0.1f)); }
public void FireBallBoost() { if (GamePlay.Instance.GameStatus != GameState.Playing) { return; } SoundBase.GetInstance().GetComponent <AudioSource>().PlayOneShot(SoundBase.GetInstance().click); if (InitScript.Instance.FireBallBoost > 0) { if (GamePlay.Instance.GameStatus == GameState.Playing) { InitScript.Instance.SpendBoost(BoostType.FireBallBoost); } } else { OpenBoostShop(BoostType.FireBallBoost); } }
public void SoundOff(GameObject Off) { if (!Off.activeSelf) { SoundBase.GetInstance().GetComponent <AudioSource>().volume = 0; InitScript.sound = false; Off.SetActive(true); } else { SoundBase.GetInstance().GetComponent <AudioSource>().volume = 1; InitScript.sound = true; Off.SetActive(false); } PlayerPrefs.SetInt("Sound", (int)SoundBase.GetInstance().GetComponent <AudioSource>().volume); PlayerPrefs.Save(); }
/// <summary> /// 当各种界面上的和Play相关的按钮按下时调用的方法 /// </summary> public void Play() { SoundBase.GetInstance().GetComponent <AudioSource>().PlayOneShot(SoundBase.GetInstance().click); //根据绑定的不同GameObejct有不同的功能 if (gameObject.name == "MenuPreGameOver") { if (InitScript.Gems >= 12) { InitScript.Instance.SpendGems(12); LevelData.LimitAmount += 12; GamePlay.Instance.GameStatus = GameState.WaitAfterClose; gameObject.SetActive(false); } else { BuyGames(); } } else if (gameObject.name == "MenuGameOver") { Application.LoadLevel("Map"); } else if (gameObject.name == "MenuPlay") { Application.LoadLevel("Game"); if (InitScript.Lifes > 0) { InitScript.Instance.SpendLife(1); Application.LoadLevel("Game"); } else { BuyLifeShop(); } } //如果按下Play按钮,则加载Map场景 else if (gameObject.name == "PlayMain") { Application.LoadLevel("Map"); } }
public void Awake() { Instance = this; if (Application.loadedLevelName == "Map") { if (GameObject.Find("Canvas").transform.Find("MenuPlay").gameObject.activeSelf) { GameObject.Find("Canvas").transform.Find("MenuPlay").gameObject.SetActive(false); } } RestLifeTimer = PlayerPrefs.GetFloat("RestLifeTimer"); // if(InitScript.DateOfExit == "") // print(InitScript.DateOfExit ); DateOfExit = PlayerPrefs.GetString("DateOfExit", ""); Gems = PlayerPrefs.GetInt("Gems"); Lifes = PlayerPrefs.GetInt("Lifes"); //当游戏第一次运行时候 if (PlayerPrefs.GetInt("Lauched") == 0) { FirstTime = true; Lifes = CapOfLife; Gems = 5; //利用PlayerPrefs存储数据 PlayerPrefs.SetInt("Gems", Gems); PlayerPrefs.SetInt("Lifes", Lifes); PlayerPrefs.SetInt("Lauched", 1); PlayerPrefs.SetInt("Music", 1); PlayerPrefs.SetInt("Sound", 1); PlayerPrefs.Save(); } GameObject.Find("Music").GetComponent <AudioSource>().volume = PlayerPrefs.GetInt("Music"); SoundBase.GetInstance().GetComponent <AudioSource>().volume = PlayerPrefs.GetInt("Sound"); ReloadBoosts(); boostPurchased = false; }
void OnCollisionEnter2D(Collision2D col) { if (col.collider.name.Contains("ball")) { StartCoroutine(SoundsCounter()); if (MainScript.Instance.bugSounds < 5) { SoundBase.GetInstance().GetComponent <AudioSource>().PlayOneShot(SoundBase.GetInstance().bug); } col.collider.GetComponent <ball>().HitBug1++; MainScript.Instance.PopupScore(col.collider.GetComponent <ball>().HitBug1 *score *(color + 1), transform.position); StartCoroutine(StartAnim(col.collider.transform.position)); if (color == 2) { SoundBase.GetInstance().GetComponent <AudioSource>().PlayOneShot(SoundBase.GetInstance().combo[5]); ChangeColor(1); GameObject ball = creatorBall.Instance.createBall(transform.position + Vector3.up * 1, BallColor.random, false); ball.GetComponent <ball>().StartFall(); } } }
IEnumerator MoveOutCor() { SoundBase.GetInstance().GetComponent <AudioSource>().PlayOneShot(SoundBase.GetInstance().bugDissapier); AnimationCurve curveX = new AnimationCurve(new Keyframe(0, transform.localPosition.x), new Keyframe(1, 0)); AnimationCurve curveY = new AnimationCurve(new Keyframe(0, transform.localPosition.y), new Keyframe(1, 10)); curveY.AddKey(0.5f, transform.localPosition.y + 3); float startTime = Time.time; Vector3 startPos = transform.localPosition; float speed = 0.6f; float distCovered = 0; while (distCovered < 1) { distCovered = (Time.time - startTime) * speed; transform.localPosition = new Vector3(transform.localPosition.x, curveY.Evaluate(distCovered), 0); yield return(new WaitForEndOfFrame()); } transform.parent = null; Destroy(gameObject); }
public void Buy(GameObject pack) { SoundBase.GetInstance().GetComponent <AudioSource>().PlayOneShot(SoundBase.GetInstance().click); if (pack.name == "Pack1") { InitScript.waitedPurchaseGems = int.Parse(pack.transform.Find("Count").GetComponent <Text>().text.Replace("x ", "")); } if (pack.name == "Pack2") { InitScript.waitedPurchaseGems = int.Parse(pack.transform.Find("Count").GetComponent <Text>().text.Replace("x ", "")); } if (pack.name == "Pack3") { InitScript.waitedPurchaseGems = int.Parse(pack.transform.Find("Count").GetComponent <Text>().text.Replace("x ", "")); } if (pack.name == "Pack4") { InitScript.waitedPurchaseGems = int.Parse(pack.transform.Find("Count").GetComponent <Text>().text.Replace("x ", "")); } InitScript.Instance.PurchaseSucceded(); CloseMenu(); }
public void Hit() { SoundBase.GetInstance().GetComponent <AudioSource>().PlayOneShot(SoundBase.GetInstance().hit); }
public void PlaySoundButton() { SoundBase.GetInstance().GetComponent <AudioSource>().PlayOneShot(SoundBase.GetInstance().click); }
public void OpenBoostShop(BoostType boosType) { SoundBase.GetInstance().GetComponent <AudioSource>().PlayOneShot(SoundBase.GetInstance().click); GameObject.Find("Canvas").transform.Find("BoostShop").gameObject.GetComponent <BoostShop>().SetBoost(boosType); }
// Update is called once per frame void Update() { if (name == "Moves") { label.text = "" + LevelData.LimitAmount; if (LevelData.LimitAmount <= 5 && GamePlay.Instance.GameStatus == GameState.Playing) { label.color = Color.red; if (!GetComponent <Animation>().isPlaying) { GetComponent <Animation>().Play(); SoundBase.GetInstance().GetComponent <AudioSource>().PlayOneShot(SoundBase.GetInstance().alert); } } } if (name == "Scores" || name == "Score") { label.text = "" + MainScript.Score; } if (name == "Level") { label.text = "" + PlayerPrefs.GetInt("OpenLevel"); } if (name == "Target") { if (LevelData.mode == ModeGame.Vertical) { label.text = "" + Mathf.Clamp(MainScript.Instance.TargetCounter1, 0, 6) + "/6"; } else if (LevelData.mode == ModeGame.Rounded) { label.text = "" + Mathf.Clamp(MainScript.Instance.TargetCounter1, 0, 1) + "/1"; } else if (LevelData.mode == ModeGame.Animals) { label.text = "" + MainScript.Instance.TargetCounter1 + "/" + MainScript.Instance.TotalTargets; } } if (name == "Lifes") { label.text = "" + InitScript.Instance.GetLife(); } if (name == "Gems") { label.text = "" + InitScript.Gems; } if (name == "5BallsBoost") { label.text = "" + GetPlus(InitScript.Instance.FiveBallsBoost); } if (name == "ColorBallBoost") { label.text = "" + GetPlus(InitScript.Instance.ColorBallBoost); } if (name == "FireBallBoost") { label.text = "" + GetPlus(InitScript.Instance.FireBallBoost); } if (name == "TargetDescription") { label.text = "" + GetTarget(); } }
public void Stop() { SoundBase.GetInstance().GetComponent <AudioSource>().PlayOneShot(SoundBase.GetInstance().swish[0]); }
public void BuyGames() { SoundBase.GetInstance().GetComponent <AudioSource>().PlayOneShot(SoundBase.GetInstance().click); GameObject.Find("Canvas").transform.Find("GemsShop").gameObject.SetActive(true); }
public void Next() { SoundBase.GetInstance().GetComponent <AudioSource>().PlayOneShot(SoundBase.GetInstance().click); CloseMenu(); }