Example #1
0
        protected void CreateUI()
        {
            try
            {
                _mainMenuViewController = Resources.FindObjectsOfTypeAll <MainMenuViewController>().First();
                _mainMenuRectTransform  = _mainMenuViewController.transform as RectTransform;

                _mockPartyViewController = new MockPartyViewController();

                if (Config.Instance.AutoStartLobby)
                {
                    SteamAPI.CreateLobby(!Config.Instance.IsPublic);
                }

                AvatarController.LoadAvatars();
                SongListUtils.Initialize();
                MultiplayerListing.Init();
                MultiplayerLobby.Init();
                WaitingMenu.Init();
                CreateMainMenuButton();
                CreateSettingsMenu();
            }
            catch (Exception e)
            {
                Logger.Error($"Unable to create UI! Exception: {e}");
            }
        }
Example #2
0
        protected void CreateUI()
        {
            try
            {
                _mainMenuViewController = Resources.FindObjectsOfTypeAll <MainMenuViewController>().First();
                _mainMenuViewController.didFinishEvent += (sender, result) =>
                {
                    Logger.Debug($"finish \"{result}\"");
                    if (result == MainMenuViewController.MenuButton.Party)
                    {
                        try
                        {
                            _mockPartyViewController = new MockPartyViewController();
                        } catch (Exception e)
                        {
                            Logger.Error(e);
                        }
                    }
                };
                _mainMenuRectTransform = _mainMenuViewController.transform as RectTransform;

                if (Config.Instance.AutoStartLobby)
                {
                    SteamAPI.CreateLobby(!Config.Instance.IsPublic);
                }
                try
                {
                    AvatarController.LoadAvatars();
                } catch (Exception e)
                {
                    Logger.Error($"Unable to load avatars! Exception: {e}");
                }
                SongListUtils.Initialize();
                MultiplayerListing.Init();
                MultiplayerLobby.Init();
                WaitingMenu.Init();
                CreateSettingsMenu();
                CreateMainMenuButton();
            }
            catch (Exception e)
            {
                Logger.Error($"Unable to create UI! Exception: {e}");
            }
        }
        public static void OnLoad()
        {
            _levelSelectionFlowCoordinator = Resources.FindObjectsOfTypeAll <SoloFreePlayFlowCoordinator>().First();
            if (_levelSelectionFlowCoordinator)
            {
                _levelSelectionNavigationController = _levelSelectionFlowCoordinator.GetPrivateField <DismissableNavigationController>("_navigationController");
            }

            if (_levelSelectionNavigationController)
            {
                if (_songRequestMenu == null)
                {
                    _songRequestMenu = BeatSaberUI.CreateCustomMenu <CustomMenu>("Song Request Queue");
                    _songRequestListViewController = BeatSaberUI.CreateViewController <RequestBotListViewController>();
                    _songRequestMenu.SetMainViewController(_songRequestListViewController, true);
                }

                _requestButton = BeatSaberUI.CreateUIButton(_levelSelectionNavigationController.rectTransform, "QuitButton", new Vector2(60f, 36.8f),
                                                            new Vector2(15.0f, 5.5f), () => { _requestButton.interactable = false; _songRequestMenu.Present(); _requestButton.interactable = true; }, "Song Requests");

                _requestButton.gameObject.GetComponentInChildren <TextMeshProUGUI>().enableWordWrapping = false;
                _requestButton.SetButtonTextSize(2.0f);
                _requestButton.interactable = FinalRequestQueue.Count > 0;
                _requestButton.gameObject.GetComponentInChildren <Image>().color = FinalRequestQueue.Count > 0 ? Color.green : Color.red;
                BeatSaberUI.AddHintText(_requestButton.transform as RectTransform, $"{(!Config.Instance.SongRequestBot ? "To enable the song request bot, look in the Enhanced Twitch Chat settings menu." : "Manage the current request queue")}");
                Plugin.Log("Created request button!");
            }

            SongListUtils.Initialize();

            if (Instance)
            {
                return;
            }
            new GameObject("EnhancedTwitchChatRequestBot").AddComponent <RequestBot>();
        }