// Token: 0x06000EAA RID: 3754 RVA: 0x000085CD File Offset: 0x000067CD
 private IEnumerator method_59(bool bool_12)
 {
     if (SongDirectory.songEntries != null && SongDirectory.songEntries.Count != 0)
     {
         this.exportSongList.gameObject.SetActive(true);
         if (bool_12)
         {
             base.StartCoroutine(this.exportSongList.method_16());
         }
         else
         {
             base.StartCoroutine(this.exportSongList.method_13());
         }
         while (this.exportSongList.bool_0)
         {
             yield return(null);
         }
         SongDirectory.sortCounter = -1;
         SongDirectory.smethod_15(null);
         this.songSelect.method_66();
         this.exportSongList.gameObject.SetActive(false);
         yield break;
     }
     yield break;
 }
Example #2
0
    // Token: 0x060010F4 RID: 4340 RVA: 0x00081354 File Offset: 0x0007F554
    public void method_83(string string_3)
    {
        SongEntry item = SongDirectory.songEntries[base.Int32_0];

        SongDirectory.smethod_15((string_3 == null) ? null : string_3);
        this.vmethod_3();
        this.sortText.text = GClass4.gclass4_0.method_41("</color>") + "Rhythm Guitar" + SongDirectory.String_1 + "scores_backup.bin";
        this.vmethod_23(SongDirectory.songEntries.IndexOf(item));
        this.bool_5 = true;
        this.bool_1 = true;
    }
Example #3
0
    // Token: 0x060010CB RID: 4299 RVA: 0x00080274 File Offset: 0x0007E474
    public void method_60(string string_3)
    {
        SongEntry item = SongDirectory.songEntries[base.Int32_0];

        SongDirectory.smethod_15((string_3 == null) ? null : string_3);
        this.vmethod_67();
        this.sortText.text = GClass4.gclass4_0.method_13("SORTING BY") + ": <color=#FDB400FF>" + SongDirectory.String_1 + "</color>";
        this.vmethod_23(SongDirectory.songEntries.IndexOf(item));
        this.bool_5 = false;
        this.bool_1 = false;
    }
Example #4
0
 // Token: 0x060010D5 RID: 4309 RVA: 0x00080600 File Offset: 0x0007E800
 private void method_68()
 {
     SongDirectory.songEntries.RemoveAt(base.Int32_0);
     SongDirectory.smethod_15(SongDirectory.String_0);
     if (SongDirectory.songEntries.Count == 1)
     {
         SongDirectory.songEntries.Clear();
         this.vmethod_43();
     }
     else if (base.Int32_0 >= SongDirectory.songEntries.Count)
     {
         this.vmethod_23(1);
     }
     else
     {
         this.vmethod_23(base.Int32_0);
     }
     this.method_50();
 }
Example #5
0
    // Token: 0x060010D7 RID: 4311 RVA: 0x00080674 File Offset: 0x0007E874
    public override void vmethod_51()
    {
        int num = SongDirectory.smethod_16(base.Int32_0);

        this.vmethod_23(num + 1);
    }
 // Token: 0x060009A1 RID: 2465 RVA: 0x00005172 File Offset: 0x00003372
 public void method_4()
 {
     SongDirectory.smethod_15(SongDirectory.String_0);
     base.gameObject.SetActive(false);
     this.songSelect.SetActive(true);
 }