// Start is called before the first frame update void Start() { ControlInput = GameObject.Find("Music Visualizator").GetComponent <SonataControlInput>(); //測試期間應該會常常換 UpdateStringKeyArray(); }
// Start is called before the first frame update void Start() { ControlInput = GetComponent <SonataControlInput>(); //測試期間應該會常常換 UpdateStringKeyArray(); }