Example #1
0
 public void OnEnter()
 {
     _Player.SetAnimation(AnimationState.Idle);
 }
Example #2
0
 public void OnEnter()
 {
     _Player.SetAnimation(AnimationState.Falling);
 }
Example #3
0
 public void OnEnter()
 {
     _Player.SetAnimation(AnimationState.B_Walk);
 }
Example #4
0
 public void OnEnter()
 {
     _Player.SetAnimation(AnimationState.F_Walk);
     _Player._Velocity = new Vector2(-_Player._MoveSpeed, _Player._Velocity.y);
 }
Example #5
0
 public void OnEnter()
 {
     _Player.SetAnimation(AnimationState.Crouch);
     _Player._Velocity.x = 0;
 }
Example #6
0
 public void OnEnter()
 {
     _Player.SetAnimation(AnimationState.Crouch);
 }