Example #1
0
 public static InputTask SoftObjectFactory(SoftObjectType type, int amount)
 {
     return(new InputTask(InputMode.Single, (cells, selected) => {
         foreach (Cell cell in cells)
         {
             SoftObject softObject = new SoftObject(type, amount);
             cell.World.SpawnSoftObject(softObject, cell, softObject.Count);
         }
     }, null));
 }
 private void AddSoundsForCollisions(SoftObject softObject)
 {
     softObject.OnInitializeCompleted = () =>
     {
         foreach (var joint in softObject.Joints)
         {
             var jointSoundHelper = joint.GameObject.AddComponent <SoftObjectSoundHelper>();
             jointSoundHelper.InputManager = this;
             jointSoundHelper.Rigidbody2D  = joint.Rigidbody2D;
         }
     };
 }
Example #3
0
        protected override void CompleteJob(Pawn worker)
        {
            if (!(cell.Structure is Plant))
            {
                throw new InvalidCastException();
            }

            Plant      target  = (Plant)cell.Structure;
            SoftObject harvest = target.Harvest;

            if (harvest == null)
            {
                Console.WriteLine("Attempted to harvest plant with no harvest!");
                return;
            }
            cell.World.SpawnSoftObject(harvest, cell, harvest.Count);

            cell.Structure = null;
        }