/// <summary>
        /// Checks a user's warn status
        /// </summary>
        /// <param name="user"></param>
        public static void CheckUserWarnStatus(SocketGuildUser user)
        {
            if (user.IsBot)
            {
                return;
            }

            if (user.GuildPermissions.Administrator)
            {
                return;
            }

            UserAccountServerData userAccount = GetAccount(user).GetOrCreateServer(user.Guild.Id);
            ServerList            server      = ServerListsManager.GetServer(user.Guild);

            //Warnings needed for kick and ban are set to the same amount, and the user has enough warnings so just straight ban
            if (server.WarningsKickAmount == server.WarningsBanAmount &&
                userAccount.Warnings >= server.WarningsKickAmount)
            {
                user.BanUser((SocketUser)Global.BotUser, $"Banned for having {server.WarningsKickAmount} warnings.");
            }

            //Enough warnings for a kick
            else if (userAccount.Warnings == server.WarningsKickAmount)
            {
                user.KickUser((SocketUser)Global.BotUser, $"Kicked for having {server.WarningsKickAmount} warnings.");
            }

            //Enough warnings for a ban
            else if (userAccount.Warnings >= server.WarningsBanAmount)
            {
                user.BanUser((SocketUser)Global.BotUser, $"Banned for having {server.WarningsBanAmount} warnings.");
            }
        }
        public async Task BanUser(SocketGuildUser user, [Remainder] string reason = "")
        {
            if (user.GuildPermissions.Administrator)
            {
                await Context.Channel.SendMessageAsync(
                    "Cannot ban this user due to them having Administrator rights!");

                return;
            }

            user.BanUser((SocketGuildUser)Context.User, reason);
            await Context.Channel.SendMessageAsync($"The user {user.Username} was banned.");
        }