public byte Read(ObjectLocation objLocation) { SocketCommunicator.Send(_socket, new ReadMessage { ObjectLocation = objLocation }); return(GetReadResponse().Value); }
public void HandleReadMessage(ReadMessage readMessage, Socket socket) { byte readValue = _dataManager.Read(readMessage.ObjectLocation); SocketCommunicator.Send(socket, new ReadResponse { Value = readValue }); }
public void HandleEndStagingPhaseMessage(EndStagingPhaseMessage endStagingPhaseMessage, Socket socket) { Vote vote = _dataManager.EndStagingPhase(); SocketCommunicator.Send(socket, new EndStagingPhaseResponse { Vote = vote }); }
public Vote EndStagingPhase() { SocketCommunicator.Send(_socket, new EndStagingPhaseMessage()); return(GetEndStagingPhaseResponse().Vote); }
public void StageChange(Change change) { SocketCommunicator.Send(_socket, new StageChangeMessage { Change = change }); }
public void Restart() { SocketCommunicator.Send(_socket, new RestartMessage()); }
public void Abort() { SocketCommunicator.Send(_socket, new AbortMessage()); }
public void End() { SocketCommunicator.Send(_socket, new EndMessage()); }
public void Begin() { SocketCommunicator.Send(_socket, new BeginMessage()); }