void OnGUIPost() { if (GUILayout.Button("Twitter Post", GUILayout.ExpandHeight(true))) { SocialXT.Post(SLRequest.SLServiceTypeTwitter, "@vitapoly Your Unity Plugins rock!", _logo, "http://www.U3DXT.com" ); } if (GUILayout.Button("Facebook Post", GUILayout.ExpandHeight(true))) { SocialXT.Post(SLRequest.SLServiceTypeFacebook, "Super fun games from vitapoly!", null, "http://www.vitapoly.com" ); } if (GUILayout.Button("Sina Weibo Post", GUILayout.ExpandHeight(true))) { SocialXT.Post(SLRequest.SLServiceTypeSinaWeibo, "My first weibo from U3DXT Social by vitapoly.", _logo, "http://www.U3DXT.com" ); } }
// ---------- // called when the user attempts to make a social post, and passes the int 1 for twitter, 2 for facebook public static void SendSocialPost(int socialInt) { if (socialInt == 1) { SocialXT.Post(SLRequest.SLServiceTypeTwitter, "Fighting off waves of infection in SAVING TIMMY for iOS!", null, null); } else if (socialInt == 2) { SocialXT.Post(SLRequest.SLServiceTypeFacebook, "Fighting off waves of infection in SAVING TIMMY for iOS!", null, null); } }