Example #1
0
        // From Career
        public static int CalculateBoostedStartingLevel(Occupation career)
        {
            int result = -1;
            int careerLevelBonusFromDegree = -1;

            if (career.OwnerDescription.CareerManager.DegreeManager != null)
            {
                AcademicDegree degreeForOccupation = career.OwnerDescription.CareerManager.DegreeManager.GetDegreeForOccupation(career.Guid);
                if ((degreeForOccupation != null) && degreeForOccupation.IsDegreeCompleted)
                {
                    switch (degreeForOccupation.CurrentGpaAsLetterGrade)
                    {
                    case AcademicsUtility.AcademicGrade.D:
                        careerLevelBonusFromDegree = Career.kCareerBonusesForDegreeWithGradeOfD.kCareerLevelBonusFromDegree;
                        break;

                    case AcademicsUtility.AcademicGrade.C:
                        careerLevelBonusFromDegree = Career.kCareerBonusesForDegreeWithGradeOfC.kCareerLevelBonusFromDegree;
                        break;

                    case AcademicsUtility.AcademicGrade.B:
                        careerLevelBonusFromDegree = Career.kCareerBonusesForDegreeWithGradeOfB.kCareerLevelBonusFromDegree;
                        break;

                    case AcademicsUtility.AcademicGrade.A:
                        careerLevelBonusFromDegree = Career.kCareerBonusesForDegreeWithGradeOfA.kCareerLevelBonusFromDegree;
                        break;
                    }
                }
            }

            result = Math.Max(careerLevelBonusFromDegree, result);
            SocialNetworkingSkill element = career.OwnerDescription.SkillManager.GetElement(SkillNames.SocialNetworking) as SocialNetworkingSkill;

            if (element != null)
            {
                careerLevelBonusFromDegree = element.GetCurrentCareerBoost();
            }

            return(Math.Max(careerLevelBonusFromDegree, result));
        }
Example #2
0
            public void Restore(SimDescription sim)
            {
                try
                {
                    sim.mGenderPreferenceMale   = mMalePreference;
                    sim.mGenderPreferenceFemale = mFemalePreference;

                    if (sim.Pregnancy != null)
                    {
                        sim.Pregnancy.mGender = mPregnantGender;
                    }

                    if (sim.CreatedSim != null)
                    {
                        if (mPreviousOutfitCategory != OutfitCategories.None)
                        {
                            SimOutfit outfit = sim.GetOutfit(mPreviousOutfitCategory, mPreviousOutfitIndex);
                            if (outfit != null)
                            {
                                sim.CreatedSim.mPreviousOutfitKey = outfit.Key;
                            }
                        }

                        if (sim.CreatedSim.DreamsAndPromisesManager != null)
                        {
                            ActiveDreamNode node = sim.CreatedSim.DreamsAndPromisesManager.LifetimeWishNode;
                            if (node != null)
                            {
                                node.InternalCount = mLifetimeWishTally;
                            }
                        }
                    }

                    foreach (TraitNames trait in mTraits)
                    {
                        if (sim.TraitManager.HasElement(trait))
                        {
                            continue;
                        }

                        sim.TraitManager.AddElement(trait);
                    }

                    SocialNetworkingSkill networkSkill = sim.SkillManager.GetSkill <SocialNetworkingSkill>(SkillNames.SocialNetworking);
                    if (networkSkill != null)
                    {
                        networkSkill.mNumberOfFollowers = mNumberOfFollowers;
                        networkSkill.mBlogsCreated      = mBlogsCreated;
                    }

                    RockBand bandSkill = sim.SkillManager.GetSkill <RockBand>(SkillNames.RockBand);
                    if (bandSkill != null)
                    {
                        bandSkill.mBandInfo = mBandInfo;
                    }

                    Collecting collecting = sim.SkillManager.GetSkill <Collecting>(SkillNames.Collecting);
                    if (collecting != null)
                    {
                        collecting.mGlowBugData        = mGlowBugData;
                        collecting.mMushroomsCollected = mMushroomsCollected;
                    }

                    NectarSkill nectar = sim.SkillManager.GetSkill <NectarSkill>(SkillNames.Nectar);
                    if (nectar != null)
                    {
                        nectar.mHashesMade = mNectarHashesMade;
                    }

                    Photography photography = sim.SkillManager.GetSkill <Photography>(SkillNames.Photography);
                    if (photography != null)
                    {
                        // Forces a recalculation of the completion count
                        // photography.mCollectionsCompleted = uint.MaxValue;
                        photography.mCollectionsCompleted = mCollectionsCompleted;

                        if (mSubjectRecords != null)
                        {
                            photography.mSubjectRecords = mSubjectRecords;
                        }

                        if (mStyleRecords != null)
                        {
                            photography.mStyleRecords = mStyleRecords;
                        }

                        if (mSizeRecords != null)
                        {
                            photography.mSizeRecords = mSizeRecords;
                        }
                    }

                    RidingSkill riding = sim.SkillManager.GetSkill <RidingSkill>(SkillNames.Riding);
                    if (riding != null)
                    {
                        if (mCrossCountryCompetitionsWon != null)
                        {
                            riding.mCrossCountryCompetitionsWon = mCrossCountryCompetitionsWon.ToArray();
                        }

                        if (mJumpCompetitionsWon != null)
                        {
                            riding.mJumpCompetitionsWon = mJumpCompetitionsWon.ToArray();
                        }
                    }

                    Bartending mixology = sim.SkillManager.GetSkill <Bartending>(SkillNames.Bartending);
                    if (mixology != null)
                    {
                        if (mCustomDrinks != null)
                        {
                            mixology.mUniqueDrinks = mCustomDrinks;
                        }
                    }

                    if (mOccult != null)
                    {
                        foreach (OccultBaseClass occult in mOccult)
                        {
                            if (OccultTypeHelper.Add(sim, occult.ClassOccultType, false, false))
                            {
                                OccultTransfer transfer = OccultTransfer.Get(occult.ClassOccultType);
                                if (transfer != null)
                                {
                                    transfer.Perform(sim, occult);
                                }
                            }
                        }
                    }

                    mOccult = null;

                    if (mOutfitCache != null)
                    {
                        foreach (SavedOutfit.Cache.Key outfit in mOutfitCache.Outfits)
                        {
                            using (CASParts.OutfitBuilder builder = new CASParts.OutfitBuilder(sim, outfit.mKey, false))
                            {
                                builder.Builder.SkinTone      = mSkinToneKey;
                                builder.Builder.SkinToneIndex = mSkinToneIndex;

                                outfit.Apply(builder, true, null, null);
                            }
                        }

                        foreach (SavedOutfit.Cache.Key outfit in mOutfitCache.AltOutfits)
                        {
                            using (CASParts.OutfitBuilder builder = new CASParts.OutfitBuilder(sim, outfit.mKey, true))
                            {
                                builder.Builder.SkinTone      = mSkinToneKey;
                                builder.Builder.SkinToneIndex = mSkinToneIndex;

                                outfit.Apply(builder, true, null, null);
                            }
                        }

                        int count         = 0;
                        int originalCount = mOutfitCache.GetOutfitCount(OutfitCategories.Everyday, false);

                        while ((originalCount > 0) && (originalCount < sim.GetOutfitCount(OutfitCategories.Everyday)) && (count < originalCount))
                        {
                            CASParts.RemoveOutfit(sim, new CASParts.Key(OutfitCategories.Everyday, sim.GetOutfitCount(OutfitCategories.Everyday) - 1), false);
                            count++;
                        }
                    }
                }
                catch (Exception e)
                {
                    Common.Exception(sim, e);
                }
            }
Example #3
0
            public CrossWorldData(SimDescription sim)
            {
                mName = sim.FullName;

                mOutfitCache = new SavedOutfit.Cache(sim);

                SimOutfit outfit = sim.GetOutfit(OutfitCategories.Everyday, 0);

                if (outfit != null)
                {
                    mSkinToneKey   = outfit.SkinToneKey;
                    mSkinToneIndex = outfit.SkinToneIndex;
                }
                else
                {
                    mSkinToneKey   = sim.SkinToneKey;
                    mSkinToneIndex = sim.SkinToneIndex;
                }

                mMalePreference   = sim.mGenderPreferenceMale;
                mFemalePreference = sim.mGenderPreferenceFemale;

                if (sim.CreatedSim != null)
                {
                    if (sim.CreatedSim.mPreviousOutfitKey != null)
                    {
                        try
                        {
                            mPreviousOutfitCategory = sim.GetOutfitCategoryFromResKey(sim.CreatedSim.mPreviousOutfitKey, out mPreviousOutfitIndex);
                        }
                        catch
                        { }
                    }

                    if (sim.CreatedSim.DreamsAndPromisesManager != null)
                    {
                        ActiveDreamNode node = sim.CreatedSim.DreamsAndPromisesManager.LifetimeWishNode;
                        if (node != null)
                        {
                            mLifetimeWishTally = node.InternalCount;
                        }
                    }
                }

                if (sim.Pregnancy != null)
                {
                    mPregnantGender = sim.Pregnancy.mGender;
                }

                foreach (Trait trait in sim.TraitManager.List)
                {
                    if (trait.IsReward)
                    {
                        continue;
                    }

                    mTraits.Add(trait.Guid);
                }

                SocialNetworkingSkill networkSkill = sim.SkillManager.GetSkill <SocialNetworkingSkill>(SkillNames.SocialNetworking);

                if (networkSkill != null)
                {
                    // This value is set to mNumberOfBlogFollowers for some reason
                    mNumberOfFollowers = networkSkill.mNumberOfFollowers;

                    // Not transitioned at all
                    mBlogsCreated = networkSkill.mBlogsCreated;
                }

                RockBand bandSkill = sim.SkillManager.GetSkill <RockBand>(SkillNames.RockBand);

                if (bandSkill != null)
                {
                    mBandInfo = bandSkill.mBandInfo;
                }

                Collecting collecting = sim.SkillManager.GetSkill <Collecting>(SkillNames.Collecting);

                if (collecting != null)
                {
                    // Error in CollectingPropertyStreamWriter:Export() requires that mGlowBugData by transfered manually
                    //   Exported as two Int64, but Imported as a Int64 and Int32
                    mGlowBugData = collecting.mGlowBugData;

                    mMushroomsCollected = collecting.mMushroomsCollected;
                }

                NectarSkill nectar = sim.SkillManager.GetSkill <NectarSkill>(SkillNames.Nectar);

                if (nectar != null)
                {
                    mNectarHashesMade = nectar.mHashesMade;
                }

                Photography photography = sim.SkillManager.GetSkill <Photography>(SkillNames.Photography);

                if (photography != null)
                {
                    mCollectionsCompleted = photography.mCollectionsCompleted;
                    mSubjectRecords       = photography.mSubjectRecords;
                    mStyleRecords         = photography.mStyleRecords;
                    mSizeRecords          = photography.mSizeRecords;
                }

                RidingSkill riding = sim.SkillManager.GetSkill <RidingSkill>(SkillNames.Riding);

                if (riding != null)
                {
                    // Error in the Import (Copy/Paste fail by the looks of it), where the CrossCountry Wins are imported instead
                    mCrossCountryCompetitionsWon = new List <uint>(riding.mCrossCountryCompetitionsWon);
                    mJumpCompetitionsWon         = new List <uint>(riding.mJumpCompetitionsWon);
                }

                // EA hosed the color, glass and drink picks
                Bartending mixology = sim.SkillManager.GetSkill <Bartending>(SkillNames.Bartending);

                if (mixology != null)
                {
                    mCustomDrinks = mixology.mUniqueDrinks;
                }

                if ((sim.OccultManager != null) && (sim.OccultManager.mOccultList != null))
                {
                    mOccult = new List <OccultBaseClass>(sim.OccultManager.mOccultList);
                }
            }