public void Awake()
 {
     signOutButton.onClick.AddListener(() => { SocialHandler.SignOutUser(); gameObject.SetActive(false); });
     okayButton.onClick.AddListener(() => gameObject.SetActive(false));
     cancelButton.onClick.AddListener(() => gameObject.SetActive(false));
     signInButton.onClick.AddListener(() => { SocialHandler.SignInUser(); gameObject.SetActive(false); });
 }