public void Awake() { signOutButton.onClick.AddListener(() => { SocialHandler.SignOutUser(); gameObject.SetActive(false); }); okayButton.onClick.AddListener(() => gameObject.SetActive(false)); cancelButton.onClick.AddListener(() => gameObject.SetActive(false)); signInButton.onClick.AddListener(() => { SocialHandler.SignInUser(); gameObject.SetActive(false); }); }