public static void Main(string[] args) { var Ball1 = new Snaryad(VvodChisla(), VvodChisla(), VvodChisla(), VvodChisla()); Ball1.CoordinatesVelocity(); var Pushka = new Snaryad(VvodChisla(), VvodChisla(), VvodChisla(), VvodChisla()); Pushka.CoordinatesVelocity(); Console.ReadLine(); }
public static void Main(string[] args) { var Ball1 = new Snaryad(VvodChisla(), VvodChisla(), VvodChisla(), VvodChisla()); Ball1.CoordinatesVelocity(); var Pushka = new Snaryad(VvodChisla(), VvodChisla(), VvodChisla(), VvodChisla()); Pushka.CoordinatesVelocity(); ParametriCollisii(Ball1.NachalnayaCoordinataX, Ball1.NachalnayaCoordinataY, Ball1.Radius, Ball1.Velocity, Pushka.NachalnayaCoordinataX, Pushka.NachalnayaCoordinataY, Pushka.Radius, Pushka.Velocity); Console.ReadLine(); }
public static void Main(string[] args) { var Ball1 = new Snaryad(VvodChisla(), VvodChisla(), VvodChisla(), VvodChisla()); Ball1.CoordinatesVelocity(); var Pushka = new Snaryad(VvodChisla(), VvodChisla(), VvodChisla(), VvodChisla()); Pushka.CoordinatesVelocity(); bool result = Collision(Ball1.NachalnayaCoordinataX, Ball1.NachalnayaCoordinataY, Ball1.Radius, Pushka.NachalnayaCoordinataX, Pushka.NachalnayaCoordinataY, Pushka.Radius); if (result) { Console.Out.WriteLine("Collision Detected!"); } else { Console.Out.WriteLine("Collision not detected!"); } Console.ReadLine(); }