public static SnakeSettingsGUI ConvertSettingsLogicToGUI(SnakeSettings snakeSettings) { SnakeSettingsGUI snakeSettingsGUI = new SnakeSettingsGUI(snakeSettings.RowCount, snakeSettings.ColumnCount, snakeSettings.SideLengthGUI); return(snakeSettingsGUI); }
public static SnakeSettings ConvertSettingsGUIToLogic(SnakeSettingsGUI snakeSettings) { SnakeSettings snakeSettingsLogic = new SnakeSettings(snakeSettings.RowCount, snakeSettings.ColumnCount, snakeSettings.SideLength, 1, new RandomNumberGenerator()); return(snakeSettingsLogic); }
static void Main(string[] args) { Application.EnableVisualStyles(); Application.SetCompatibleTextRenderingDefault(false); SnakeSettingsGUI snakeSettings = new SnakeSettingsGUI(20, 30, 20); SnakeLevelEditor levelEditor = new SnakeLevelEditor(snakeSettings); Application.Run(levelEditor); Console.ReadKey(); }
public SnakeLevelEditor(SnakeSettingsGUI snakeSettings) { this.snakeSettings = snakeSettings; fields = new FieldGUI[snakeSettings.RowCount, snakeSettings.ColumnCount]; StartPosition = FormStartPosition.CenterScreen; storageManager = new StorageManager(); CreateMenu(); Text = "Snake Level Editor"; FormBorderStyle = FormBorderStyle.FixedSingle; MaximizeBox = false; mouseTimer = new System.Timers.Timer(); mouseTimer.Interval = 1; mouseTimer.Enabled = false; // Graphical area to draw the grid. bitmap = new Bitmap(snakeSettings.ColumnCount * snakeSettings.SideLength, snakeSettings.RowCount * snakeSettings.SideLength); graphics = Graphics.FromImage(bitmap); Width = bitmap.Width + snakeSettings.SideLength; Height = bitmap.Height + (snakeSettings.SideLength * 2) + fileMenu.Height - 1; EnableDoubleBuffering(); InitializeLevel(); Paint += OnPaint; MouseMove += OnMouseMove; MouseDown += OnMouseDown; MouseUp += OnMouseUp; mouseTimer.Elapsed += mouseTimerEvent; fileMenu.ItemClicked += FileMenuOnClick; }