Example #1
0
 public void LoadPentagrams(char[][] letterSets, string[][] words)
 {
     _pentagrams = new SmartPentagram[letterSets.Length];
     for (int i = 0; i < _pentagrams.Length; i++)
     {
         _pentagrams[i] = new SmartPentagram(letterSets[i], words[i]);
     }
 }
Example #2
0
    public void ChangeScroll(SmartPentagram pentagram)
    {
        PrepareScroll(PentagramPosition.Back, pentagram);
        _scrollPlacements[(int)PentagramPosition.Front]
        .GetScroll()
        .GetComponent <Animator>()
        .SetTrigger("ThrownAway");

        _activeScroll = _scrollPlacements[1].GetScroll();
    }
Example #3
0
 public void LoadPentagrams(Crossword[] crosswords)
 {
     _pentaCounter = 0;
     _pentagrams   = new SmartPentagram[crosswords.Length];
     for (int i = 0; i < _pentagrams.Length; i++)
     {
         _pentagrams[i] = new SmartPentagram
                              (crosswords[i].GetLetters(), crosswords[i].GetWords());
     }
 }
Example #4
0
    private void PrepareScroll(PentagramPosition pentagramPosition, SmartPentagram pentagram)
    {
        Scroll scroll = _scrollPlacements[(int)pentagramPosition].GetScroll();

        scroll.ReturnLettersToPool();


        float scrollWidth = GetComponent <RectTransform>().rect.width;
        //float screenWidth = Screen.width; Debug.Log("ScreenWidth " + screenWidth);
        float radius     = scrollWidth * _pentagramRelativeRadius;
        float letterSize = scrollWidth * _letterRelativeSize; Debug.Log("letterSize " + letterSize);

        scroll.Load(pentagram, radius, letterSize);
    }
Example #5
0
    public void Load(SmartPentagram pentagram, float radius, float letterSize)
    {
        Debug.Log("Scroll: Load. Pentagram is null: " + (pentagram == null));
        _pentagram = pentagram;

        int   nLetters         = pentagram.Letters().Length;
        float turningAngle     = 2 * Mathf.PI / nLetters;
        float stepVectorLength = 2 * radius * Mathf.Sin(turningAngle / 2);

        Debug.Log("Radius: " + radius + "\nStep: " + stepVectorLength);

        Vector2 letterPosition = new Vector2(0, radius);
        Vector2 stepVector     = new Vector2(0, -stepVectorLength);

        VectorService.RotateVector(ref stepVector, (turningAngle - Mathf.PI) / 2);

        Debug.Log("Going to place " + nLetters + "letters.");
        _pentaLetters = new PentaLetter[nLetters];
        for (int i = 0; i < nLetters; i++)
        {
            Debug.Log("Placing letter №" + i + ": " + pentagram.Letters()[i]);
            _pentaLetters[i] = _pool.GetLetter();
            _pentaLetters[i].Construct(pentagram.Letters()[i], nLetters);


            RectTransform rt = _pentaLetters[i].GetComponent <RectTransform>();
            rt.SetParent(this.transform);


            rt.SetSizeWithCurrentAnchors(RectTransform.Axis.Horizontal, letterSize);
            rt.SetSizeWithCurrentAnchors(RectTransform.Axis.Vertical, letterSize);

            rt.anchoredPosition3D = new Vector3(letterPosition.x, letterPosition.y, _letterZ);
            letterPosition        = letterPosition + stepVector;


            _pentaLetters[i].AddDragEndedCallback(TryActivate);
            _pentaLetters[i].AddLetterSelectedCallback(SelectLetter);

            VectorService.RotateVector(ref stepVector, turningAngle);
        }
    }
Example #6
0
    public void NextScroll()
    {
        Debug.Log("PuzzleManager: NextScroll");
        SmartPentagram newPentagram = _pentaLoader.GetNextPentagram();

        _scrollManager.ChangeScroll(newPentagram);
        if (_pentaLoader.OutOfPentagrams())
        {
            _changeScrollButton.SetActive(false);
        }

        _wordsSelectedText = _scrollManager.GetActiveScroll().GetWordsSelectedCounter();

        _pentagramsLeftText.text = _pentaLoader.PentagramsLeft() + " свитков осталось.";

        _maxWords               = newPentagram.GetSelectableWords().Count;
        _wordsSelected          = 0;
        _wordsSelectedText.text = "0 / " + _maxWords + " слов найдено.";

        _nextScrollCallback();
    }
Example #7
0
    public void LoadPentagrams()
    {
        TextAsset    textAsset = Resources.Load <TextAsset>(_pentagramsFilePath);
        StringReader sr        = new StringReader(textAsset.text);

        string[] lineSeparators = { "\n\r", "\n" }; // UNNECESSARY READING OF THE WHOLE FILE HERE.
        string[] wordSeparators = { ", " };         // THINK OF ANOTHER SOLUTION!
        string[] lines          = sr.ReadToEnd().Split(lineSeparators, System.StringSplitOptions.RemoveEmptyEntries);

        int n = lines.Length;

        _pentagrams = new SmartPentagram[n];

        string[] row;
        int      nLetters;

        char[]   letters;
        string[] words;
        for (int i = 0; i < n; i++)
        {
            // LINE IS SPLIT IN TOO MANY STRINGS. SOLUTION CAN BE WAY MORE ELEGANT!
            row = lines[i].Split(wordSeparators, System.StringSplitOptions.RemoveEmptyEntries);

            nLetters = int.Parse(row[0]);
            letters  = new char[nLetters];
            for (int j = 0; j < nLetters; j++)
            {
                letters[j] = row[j + 1][0];
            }

            int nWords = row.Length - nLetters - 1;
            words = new string[nWords];
            for (int j = 0; j < nWords; j++)
            {
                words[j] = row[j + nLetters + 1];
            }

            _pentagrams[i] = new SmartPentagram(letters, words);
        }
    }