public WalletPage(INodeLauncherFactory nodeLauncherFactory, WalletInformation walletInformation, BlockChainInformation blockChainInformation, MemoryPoolInformation memoryPoolInformation, SmartContractPage smartContractPage) { _walletInformation = walletInformation; _blockChainInformation = blockChainInformation; _memoryPoolInformation = memoryPoolInformation; _smartContractPage = smartContractPage; _nodeLauncherFactory = nodeLauncherFactory; _autoEvent = new AutoResetEvent(false); _refreshUiBackgroundWorker = new BackgroundWorker(); _refreshUiBackgroundWorker.DoWork += RefreshUi; RegisterEvts(); InitializeComponent(); }
private void InitInstance() { engineTimer = new DispatcherTimer(); engineTimer.Tick += dispatcherTimer_Tick; engineTimer.Interval = new TimeSpan(0, 0, 0, 0, 500); engineTimer.Start(); currentVerificationContractList = new List <VerificationContract>(); #region Pages Initializer sendPage = new SendPages(); receivePage = new ReceivePage(); historyPage = new HistoryPage(); settingsPage = new SettingsPage(); smartContractPage = new SmartContractPage(); assetInfoPage = new AssetInfoPage(); taskInfoPage = new TaskInfoPage(); #endregion #region Pages Event Handlers sendPage.TaskChangedEventHandler += TaskChangedEvent; settingsPage.ChangeLanguageEvent += ChangeLanguageEvent; settingsPage.UpdateDownloadedFinished += UpdateDownloadedFinishedEvent; settingsPage.ResetHistoryEvent += ResetHistoryEvent; settingsPage.TaskChangedEvent += TaskChangedEvent; #endregion txHistoryItems = new List <HistoryItem>(); assetItems = new List <AssetItem>(); #region Load Pages currentPageStatus = PageStatus.HistoryPage; pageMainTransitionControl.ShowPage(historyPage); currentSendOrReceivePageStatus = SendOrReceivePageStatus.None; currentMenuPageStatus = MenuPageStatus.AssetPage; ShowCurrentMenu(); #endregion if (File.Exists(Constant.PEER_STATE_PATH)) { using (FileStream fs = new FileStream(Constant.PEER_STATE_PATH, FileMode.Open, FileAccess.Read, FileShare.Read)) { LocalNode.LoadState(fs); } } try { if (Constant.LocalNode == null) { Constant.LocalNode = new LocalNode(); Constant.LocalNode.UpnpEnabled = true; } } catch { } finally { } }