public void AfterDispose_UnusableMethodsThrow()
        {
            var subject = new SmallBlockMemoryStream();

            subject.Dispose();

            long dummy;
            var  buffer      = new byte[1];
            var  dummyTarget = new MemoryStream();
            var  actions     = new Action[]
            {
                () => dummy = subject.Length,
                () => subject.SetLength(0),
                () => dummy            = subject.Capacity,
                () => subject.Capacity = 100,
                () => dummy            = subject.Position,
                () => subject.Position = 0,
                () => subject.Seek(0, SeekOrigin.Begin),
                () => subject.Write(buffer, 0, 1),
                () => subject.WriteByte(1),
                () => CallWriteTo(subject, dummyTarget),
                () => subject.Read(buffer, 0, 1),
                () => subject.ReadByte()
            };

            foreach (var action in actions)
            {
                action.ShouldThrow <ObjectDisposedException>();
            }
        }