void UpdateDisplay() { if (_myslot.IsOpen) { BG.ToggleWindowOn(); SlotInfo.ToggleWindowOn(); SlotOptions.ToggleWindowOff(); //Update the slot visuals. _sprIcon.spriteName = _myslot.IconName; //_lblSlotName.text = "Tap to Select"; } else { BG.ToggleWindowOff(); SlotOptions.ToggleWindowOn(); SlotInfo.ToggleWindowOff(); _lblSlotName.text = "Add Slot"; } if (_CostLabel) { float cost = (float)_myslot.Cost / 100.0f; string format = string.Format("{0:C}", cost); _CostLabel.text = format; } }