public ActionResult SaveResult([FromBody] Result result) { if (SlotMachineService.ValidateResult(result)) { _context.Results.Add(result); return(_context.SaveChanges() > 0 ? StatusCode(201) : BadRequest()); } return(BadRequest("Please, provide winning result.")); }
public ContentResult GetThirdDraw() { return(Content(SlotMachineService.ThirdDraw())); }
public ContentResult GetSecondDraw() { return(Content(SlotMachineService.SecondDraw())); }
public ContentResult GetFirstDraw() { return(Content(SlotMachineService.FirstDraw())); }
public GameController() { Player = new Player(); SlotMachine = new SlotMachineService(); }
public SlotMachineController(SlotMachineService slotMachineService, ConfigurationService configService) { _slotMachineService = slotMachineService; _configService = configService; }