void Costruct(SlotEnemy slotEnemy) { _navMeshAgent = slotEnemy.GetComponent <NavMeshAgent>(); }
public void Construct(SlotEnemy slotEnemy) { _navMeshAgent = slotEnemy.GetComponent <NavMeshAgent>(); // :( require to use Zenject Assert.IsNotNull(_navMeshAgent, "_navMeshAgent != null"); }