Example #1
0
    //void Start()
    //{
    //    //m_weaponTrails = GetComponentsInChildren<MeleeWeaponTrail>();
    //    //foreach (var item in m_weaponTrails)
    //    //{
    //    //    //Mogo.Util.LoggerHelper.Debug(item.transform.parent.name + "......................" + item.name);
    //    //    m_weaponTrailsDic[item.transform.parent.name] = item;
    //    //}
    //}

    void Awake()
    {
        slotCueHandler = gameObject.GetComponent<SlotCueHandler>();
        GetMaterials();
        EventDispatcher.AddEventListener<GameObject>(Events.OtherEvent.OnChangeWeapon, OnChangeWeapon);
        EventDispatcher.AddEventListener(ActorParent.ON_EQUIP_DONE, OnEquitDone);
    }
Example #2
0
 void Awake()
 {
     slotCueHandler = gameObject.GetComponent <SlotCueHandler>();
     GetMaterials();
     EventDispatcher.AddEventListener <GameObject>(Events.OtherEvent.OnChangeWeapon, OnChangeWeapon);
     EventDispatcher.AddEventListener(ActorParent.ON_EQUIP_DONE, OnEquitDone);
 }