private void AddSlotComponent(List <ComponentData> componentData_list, Transform content) { foreach (ComponentData componentData in componentData_list) { SlotComponent slotComponent_temp = Instantiate(slotComponent, content).GetComponent <SlotComponent>(); slotComponent_temp.ResearchMode(componentData, () => { memberPanel.gameObject.SetActive(true); RefreshSlotEmployee(componentData); }); } }