Example #1
0
 public void SetSlot(string Slot)
 {
     if (Slot == "wood")
     {
         if (CheckWood() == 0)
         {
             if (CheckSlot() == 1)
             {
                 Slot1.GetComponent <RawImage>().texture = wood;
                 Text1.text = "" + Player.GetComponent <PlayerSatatus>().wood;
             }
             else if (CheckSlot() == 2)
             {
                 Slot2.GetComponent <RawImage>().texture = wood;
                 Text2.text = "" + Player.GetComponent <PlayerSatatus>().wood;
             }
             else if (CheckSlot() == 3)
             {
                 Slot3.GetComponent <RawImage>().texture = wood;
                 Text3.text = "" + Player.GetComponent <PlayerSatatus>().wood;
             }
             else if (CheckSlot() == 4)
             {
                 Slot4.GetComponent <RawImage>().texture = wood;
                 Text4.text = "" + Player.GetComponent <PlayerSatatus>().wood;
             }
             else if (CheckSlot() == 5)
             {
                 Slot5.GetComponent <RawImage>().texture = wood;
                 Text5.text = "" + Player.GetComponent <PlayerSatatus>().wood;
             }
             else if (CheckSlot() == 6)
             {
                 Slot6.GetComponent <RawImage>().texture = wood;
                 Text6.GetComponent <Text>().text        = "" + Player.GetComponent <PlayerSatatus>().wood;
             }
             else if (CheckSlot() == 7)
             {
                 Slot7.GetComponent <RawImage>().texture = wood;
                 Text7.GetComponent <Text>().text        = "" + Player.GetComponent <PlayerSatatus>().wood;
             }
             else if (CheckSlot() == 8)
             {
                 Slot8.GetComponent <RawImage>().texture = wood;
                 Text8.GetComponent <Text>().text        = "" + Player.GetComponent <PlayerSatatus>().wood;
             }
             else if (CheckSlot() == 9)
             {
                 Slot9.GetComponent <RawImage>().texture = wood;
                 Text9.GetComponent <Text>().text        = "" + Player.GetComponent <PlayerSatatus>().wood;
             }
             else if (CheckSlot() == 10)
             {
                 Slot10.GetComponent <RawImage>().texture = wood;
                 Text10.GetComponent <Text>().text        = "" + Player.GetComponent <PlayerSatatus>().wood;
             }
             else if (CheckSlot() == 11)
             {
                 Slot11.GetComponent <RawImage>().texture = wood;
                 Text11.GetComponent <Text>().text        = "" + Player.GetComponent <PlayerSatatus>().wood;
             }
             else if (CheckSlot() == 12)
             {
                 Slot12.GetComponent <RawImage>().texture = wood;
                 Text12.GetComponent <Text>().text        = "" + Player.GetComponent <PlayerSatatus>().wood;
             }
             else if (CheckSlot() == 13)
             {
                 Slot13.GetComponent <RawImage>().texture = wood;
                 Text13.GetComponent <Text>().text        = "" + Player.GetComponent <PlayerSatatus>().wood;
             }
             else if (CheckSlot() == 14)
             {
                 Slot14.GetComponent <RawImage>().texture = wood;
                 Text14.GetComponent <Text>().text        = "" + Player.GetComponent <PlayerSatatus>().wood;
             }
             else if (CheckSlot() == 15)
             {
                 Slot15.GetComponent <RawImage>().texture = wood;
                 Text15.GetComponent <Text>().text        = "" + Player.GetComponent <PlayerSatatus>().wood;
             }
         }
         else if (CheckWood() == 1)
         {
             Text1.text = ("" + Player.GetComponent <PlayerSatatus>().wood);
         }
         else if (CheckWood() == 2)
         {
             Text2.text = ("" + Player.GetComponent <PlayerSatatus>().wood);
         }
     }
     else if (Slot == "stone")
     {
         if (CheckStone() == 0)
         {
             if (CheckSlot() == 1)
             {
                 Slot1.GetComponent <RawImage>().texture = stone;
                 Text1.text = "" + Player.GetComponent <PlayerSatatus>().stone;
             }
             else if (CheckSlot() == 2)
             {
                 Slot2.GetComponent <RawImage>().texture = stone;
                 Text2.text = "" + Player.GetComponent <PlayerSatatus>().stone;
             }
             else if (CheckSlot() == 3)
             {
                 Slot3.GetComponent <RawImage>().texture = stone;
                 Text3.text = "" + Player.GetComponent <PlayerSatatus>().stone;
             }
             else if (CheckSlot() == 4)
             {
                 Slot4.GetComponent <RawImage>().texture = stone;
                 Text4.text = "" + Player.GetComponent <PlayerSatatus>().stone;
             }
             else if (CheckSlot() == 5)
             {
                 Slot5.GetComponent <RawImage>().texture = stone;
                 Text5.text = ("" + Player.GetComponent <PlayerSatatus>().stone);
             }
             else if (CheckSlot() == 6)
             {
                 Slot6.GetComponent <RawImage>().texture = stone;
                 Text6.GetComponent <Text>().text        = "" + Player.GetComponent <PlayerSatatus>().stone;
             }
             else if (CheckSlot() == 7)
             {
                 Slot7.GetComponent <RawImage>().texture = stone;
                 Text7.GetComponent <Text>().text        = "" + Player.GetComponent <PlayerSatatus>().stone;
             }
             else if (CheckSlot() == 8)
             {
                 Slot8.GetComponent <RawImage>().texture = stone;
                 Text8.GetComponent <Text>().text        = "" + Player.GetComponent <PlayerSatatus>().stone;
             }
             else if (CheckSlot() == 9)
             {
                 Slot9.GetComponent <RawImage>().texture = stone;
                 Text9.GetComponent <Text>().text        = "" + Player.GetComponent <PlayerSatatus>().stone;
             }
             else if (CheckSlot() == 10)
             {
                 Slot10.GetComponent <RawImage>().texture = stone;
                 Text10.GetComponent <Text>().text        = "" + Player.GetComponent <PlayerSatatus>().stone;
             }
             else if (CheckSlot() == 11)
             {
                 Slot11.GetComponent <RawImage>().texture = stone;
                 Text11.GetComponent <Text>().text        = "" + Player.GetComponent <PlayerSatatus>().stone;
             }
             else if (CheckSlot() == 12)
             {
                 Slot12.GetComponent <RawImage>().texture = stone;
                 Text12.GetComponent <Text>().text        = "" + Player.GetComponent <PlayerSatatus>().stone;
             }
             else if (CheckSlot() == 13)
             {
                 Slot13.GetComponent <RawImage>().texture = stone;
                 Text13.GetComponent <Text>().text        = "" + Player.GetComponent <PlayerSatatus>().stone;
             }
             else if (CheckSlot() == 14)
             {
                 Slot14.GetComponent <RawImage>().texture = stone;
                 Text14.GetComponent <Text>().text        = "" + Player.GetComponent <PlayerSatatus>().stone;
             }
             else if (CheckSlot() == 15)
             {
                 Slot15.GetComponent <RawImage>().texture = stone;
                 Text15.GetComponent <Text>().text        = "" + Player.GetComponent <PlayerSatatus>().stone;
             }
         }
         else if (CheckStone() == 1)
         {
             Text1.text = ("" + Player.GetComponent <PlayerSatatus>().stone);
         }
         else if (CheckStone() == 2)
         {
             Text2.text = ("" + Player.GetComponent <PlayerSatatus>().stone);
         }
     }
 }
Example #2
0
 int CheckStone()
 {
     if (Slot1.GetComponent <RawImage>().texture == stone)
     {
         return(1);
     }
     else if (Slot2.GetComponent <RawImage>().texture == stone)
     {
         return(2);
     }
     else if (Slot3.GetComponent <RawImage>().texture == stone)
     {
         return(3);
     }
     else if (Slot4.GetComponent <RawImage>().texture == stone)
     {
         return(4);
     }
     else if (Slot5.GetComponent <RawImage>().texture == stone)
     {
         return(5);
     }
     else if (Slot6.GetComponent <RawImage>().texture == stone)
     {
         return(6);
     }
     else if (Slot7.GetComponent <RawImage>().texture == stone)
     {
         return(7);
     }
     else if (Slot8.GetComponent <RawImage>().texture == stone)
     {
         return(8);
     }
     else if (Slot9.GetComponent <RawImage>().texture == stone)
     {
         return(9);
     }
     else if (Slot10.GetComponent <RawImage>().texture == stone)
     {
         return(10);
     }
     else if (Slot11.GetComponent <RawImage>().texture == stone)
     {
         return(11);
     }
     else if (Slot12.GetComponent <RawImage>().texture == stone)
     {
         return(12);
     }
     else if (Slot13.GetComponent <RawImage>().texture == stone)
     {
         return(13);
     }
     else if (Slot14.GetComponent <RawImage>().texture == stone)
     {
         return(14);
     }
     else if (Slot15.GetComponent <RawImage>().texture == stone)
     {
         return(15);
     }
     else
     {
         return(0);
     }
 }