Example #1
0
        private SlimDX.Direct2D.Bitmap loadBitmap(Bitmap drawingBitmap)
        {
            SlimDX.Direct2D.Bitmap result = null;

            if (drawingBitmap == null)
            {
                return(null);
            }

            if (gr.Contains(drawingBitmap))
            {
                return(gb[gr.IndexOf(drawingBitmap)]);
            }
            else
            {
                gr.Add(drawingBitmap);
            }

            //Lock the gdi resource
            BitmapData drawingBitmapData = drawingBitmap.LockBits(
                new Rectangle(0, 0, drawingBitmap.Width, drawingBitmap.Height),
                ImageLockMode.ReadOnly, PixelFormat.Format32bppPArgb);

            //Prepare loading the image from gdi resource
            SlimDX.DataStream dataStream = new SlimDX.DataStream(drawingBitmapData.Scan0, drawingBitmapData.Stride * drawingBitmapData.Height, true, false);
            SlimDX.Direct2D.BitmapProperties properties = new SlimDX.Direct2D.BitmapProperties();
            properties.PixelFormat = new SlimDX.Direct2D.PixelFormat(SlimDX.DXGI.Format.B8G8R8A8_UNorm, SlimDX.Direct2D.AlphaMode.Premultiplied);
            //Load the image from the gdi resource
            result = new SlimDX.Direct2D.Bitmap(renderTarget, new Size(drawingBitmap.Width, drawingBitmap.Height), dataStream, drawingBitmapData.Stride, properties);

            //Unlock the gdi resource
            drawingBitmap.UnlockBits(drawingBitmapData);
            gb.Add(result);
            return(result);
        }
 public PlayerDescription(D2DSpriteBatch batch,string charaName,string s1,string s2,string s3,string img)
 {
     charactorName = charaName;
     skillName_1 = s1;
     skillName_2 = s2;
     skillName_3 = s3;
     image =  batch.CreateBitmap(@img);
 }
 protected override void OnReady()
 {
     Row = 1;
     bitmap = renderManager.GetBitmap(Image);
     totalFrames = bitmap.PixelSize.Width / (int)transformComponent.Width;
     scaleX = bitmap.DotsPerInch.Width / 96.0f;
     scaleY = bitmap.DotsPerInch.Height / 96.0f;
 }
        private SlimDX.Direct2D.Bitmap loadBitmap(Bitmap drawingBitmap)
        {
            SlimDX.Direct2D.Bitmap result = null;

            if (drawingBitmap == null)
                return null;

            if (gr.Contains(drawingBitmap))
                return gb[gr.IndexOf(drawingBitmap)];
            else
                gr.Add(drawingBitmap);

            //Lock the gdi resource
            BitmapData drawingBitmapData = drawingBitmap.LockBits(
            new Rectangle(0, 0, drawingBitmap.Width, drawingBitmap.Height),
            ImageLockMode.ReadOnly, PixelFormat.Format32bppPArgb);

            //Prepare loading the image from gdi resource
            SlimDX.DataStream dataStream = new SlimDX.DataStream(drawingBitmapData.Scan0, drawingBitmapData.Stride * drawingBitmapData.Height, true, false);
            SlimDX.Direct2D.BitmapProperties properties = new SlimDX.Direct2D.BitmapProperties();
            properties.PixelFormat = new SlimDX.Direct2D.PixelFormat(SlimDX.DXGI.Format.B8G8R8A8_UNorm, SlimDX.Direct2D.AlphaMode.Premultiplied);
            //Load the image from the gdi resource
            result = new SlimDX.Direct2D.Bitmap(renderTarget, new Size(drawingBitmap.Width, drawingBitmap.Height), dataStream, drawingBitmapData.Stride, properties);

            //Unlock the gdi resource
            drawingBitmap.UnlockBits(drawingBitmapData);
            gb.Add(result);
            return result;
        }