private void CorrectTimelapseImageSize(Sprite sprite) { Vector2 sizeDelta = slideshow.transform.parent.GetComponent <RectTransform>().sizeDelta; Vector2 fittedSize = slideshow.GetFittedSize(sprite, sizeDelta.x, sizeDelta.y); LayoutElement component = slideshow.GetComponent <LayoutElement>(); float num2 = component.minWidth = (component.preferredWidth = fittedSize.x); num2 = (component.minHeight = (component.preferredHeight = fittedSize.y)); }