public void button_press(int tag) { if (tag == 11010 || tag == 11012) { ShowWidnow(false); } else if (tag == 11013) { m_sldNumber.set_value(m_sldNumber.value() - 0.1); //pakcj theApp.SetMusicVolume(m_sldNumber.value()); } else if (tag == 11014) { m_sldNumber.set_value(m_sldNumber.value() + 0.1); //pakcj theApp.SetMusicVolume(m_sldNumber.value()); } else if (tag == 11016) { m_sldNumber1.set_value(m_sldNumber1.value() - 0.1); //pakcj theApp.SetSoundVolume(m_sldNumber1.value()); } else if (tag == 11017) { m_sldNumber1.set_value(m_sldNumber1.value() + 0.1); //pakcj theApp.SetSoundVolume(m_sldNumber1.value()); } }
//C++ TO C# CONVERTER TODO TASK: The implementation of the following method could not be found: // public void Dispose(); public void button_press(int tag) { int nMaxFishGold = m_nMaxBuyFishGold; int nSetp = nMaxFishGold / 100; if (10013 == tag) { m_nFishGold -= nSetp; if (m_nFishGold < nSetp) { m_nFishGold = nSetp; } SetFishGold(m_nFishGold); SetGameGold(m_nFishGold * m_lCellScore); double dSetp = (nSetp == 0) ? 0.00 : (double)(m_nFishGold - nSetp) / (nSetp * 99); m_sldNumber.set_value(dSetp); } else if (10014 == tag) { m_nFishGold += nSetp; if (m_nFishGold > nMaxFishGold) { m_nFishGold = nMaxFishGold; } SetFishGold(m_nFishGold); SetGameGold(m_nFishGold * m_lCellScore); double dSetp = (nSetp == 0) ? 0.00 : (double)(m_nFishGold - nSetp) / (nSetp * 99); m_sldNumber.set_value(dSetp); } else if (10011 == tag) { m_nFishGold = nMaxFishGold; SetFishGold(m_nFishGold); SetGameGold(m_nFishGold * m_lCellScore); double dSetp = (nSetp == 0) ? 0.00 : (double)(m_nFishGold - nSetp) / (nSetp * 99); m_sldNumber.set_value(dSetp); } else if (10010 == tag) { ShowWidnow(false); } else if (10012 == tag) { CMD_C_Buy_Bullet BuyBullet = new CMD_C_Buy_Bullet(); BuyBullet.dwCount = (int)m_nFishGold; CGameScene pGameScene = (CGameScene)parent(); pGameScene.GetClientKernel().SendSocketData(FishDefine.SUB_C_BUY_BULLET, BuyBullet); m_bSendMessage = true; ShowWidnow(false); } }
public void set_value(double fValue) { m_sldNumber.set_value(fValue); //pakcj theApp.SetMusicVolume(fValue); }