Example #1
0
 public BSSkyShaderProperty()
 {
     shaderFlags1  = (SkyrimShaderPropertyFlags1)0;
     shaderFlags2  = (SkyrimShaderPropertyFlags2)0;
     uvScale       = 1.0, 1.0;
     skyObjectType = (SkyObjectType)0;
 }
Example #2
0
 public SkyShaderProperty()
 {
     skyObjectType = (SkyObjectType)0;
 }