public void SetValue_SetStringValue_ValueAddedToConfig() { SkulltagConfig config = new SkulltagConfig(); string key = "hello pickles"; string value = "why hello there"; config.SetValue(key, value); string somevalue = config.StringValues[key]; Assert.AreEqual(somevalue, value); }
public void SetValue_SetDMFlag_ValueAddedToConfig() { SkulltagConfig config = new SkulltagConfig(); DMFlags key = DMFlags.AllowCrouching; bool value = true; config.SetValue(key, value); bool somevalue = config.DMFlags[key]; Assert.IsTrue(somevalue); }
public void SetValue_SetCompatFlags_ValueAddedToConfig() { SkulltagConfig config = new SkulltagConfig(); CompatFlags key = CompatFlags.DisableBoomDoorLightEffect; bool value = true; config.SetValue(key, value); bool somevalue = config.CompatFlags[key]; Assert.IsTrue(somevalue); }
public void Parse_ValidSpecialInputSingleLine_PropertyInConfigSet() { string validInput = "dmflags 1024"; StringReader reader = new StringReader(validInput); SkulltagConfig conf = new SkulltagConfig(); IParserMetaData fakeParser = MockParserMetaData.DMFlagsMetaData; IParser<SkulltagConfig, TextReader> parser = new SkulltagConfigParser(fakeParser); SkulltagConfig config = parser.Parse(reader); Assert.IsTrue(config.DMFlags[DMFlags.KillOnExit]); }
public void Parse_ValidStringInputMultipleLines_PropertiesInConfigSet() { string validInput = "sv_hostname \"test server\"\nsv_maxplayers 24\nsv_maxclients 32"; StringReader reader = new StringReader(validInput); SkulltagConfig conf = new SkulltagConfig(); IParserMetaData fakeParser = MockParserMetaData.StringMetaData; IParser<SkulltagConfig, TextReader> parser = new SkulltagConfigParser(fakeParser); SkulltagConfig config = parser.Parse(reader); Assert.AreEqual(config.StringValues["sv_hostname"], "test server"); Assert.AreEqual(config.StringValues["sv_maxplayers"], "24"); Assert.AreEqual(config.StringValues["sv_maxclients"], "32"); }
public void Parse_ValidSpecialInputMultipleLines_PropertiesInConfigSet() { string validInput = "dmflags 516\ndmflags2 = 8704"; StringReader reader = new StringReader(validInput); SkulltagConfig conf = new SkulltagConfig(); IParserMetaData fakeParser = MockParserMetaData.FlagsMetaData; IParser<SkulltagConfig, TextReader> parser = new SkulltagConfigParser(fakeParser); SkulltagConfig config = parser.Parse(reader); Assert.IsTrue(config.DMFlags[DMFlags.WeaponsRemainAfterPickup]); Assert.IsTrue(config.DMFlags[DMFlags.DoNotSpawnArmor]); Assert.IsTrue(config.DMFlags2[DMFlags2.BarrelsRespawn]); Assert.IsTrue(config.DMFlags2[DMFlags2.KeepTeamAfterMapChange]); }
public void Parse_ValidStringInputSingleLine_PropertyInConfigSet() { string validInput = "sv_hostname \"test server\""; StringReader reader = new StringReader(validInput); SkulltagConfig conf = new SkulltagConfig(); IParserMetaData fakeParser = MockParserMetaData.StringMetaData; IParser<SkulltagConfig, TextReader> parser = new SkulltagConfigParser(fakeParser); SkulltagConfig config = parser.Parse(reader); Assert.AreEqual(config.StringValues["sv_hostname"], "test server"); }