Example #1
0
        public Ape(Data data) : base(data, new PlayerInput(), new AccMovement())
        {
            Stat.SetHp(150, 1.2f);
            Stat.SetMental(75, 1.1f);
            Stat.SetAttack(25.5f, 1.1f);
            Skin.AddBaseSkinSet(@"Unit\base\girl");
            Skin.AddAmorTexture(@"Unit\skin\basesuit");
            Skin.AddHairTexture(@"Unit\skin\hair00");
            Skin.SkinChanger(new MovementSkinChanger(this));
            UnitComponents.Add(new PlayerUIDataSyncComponent(this));

            SetUnitType(UnitType.Player);
            AddCollision(data.Screen.World, 0.6f, 4);
        }