/// <summary> /// Renders the control using specified skin. /// </summary> /// <param name="skin">Skin to use.</param> protected override void Render(Skin.SkinBase skin) { base.Render(skin); skin.DrawCheckBox(this, m_Checked, IsDepressed); }
/// <summary> /// Renders the control using specified skin. /// </summary> /// <param name="skin">Skin to use.</param> protected override void render(Skin.SkinBase skin) { skin.DrawCheckBox(this, isChecked, IsDepressed); }