public Bite(Monster _myself) : base(_myself) { skillettes = new Skillette[1]; skillettes[0] = new Skillette(TARGET.SINGLE, new float[6] { 0, 3.6f, 0, 0, 0, 0 }, null, null); }
public Skill(Monster _myself) { myMonster = _myself; skillettes = new Skillette[1]; skillettes[0] = new Skillette(TARGET.SINGLE, new float[6] { 0, 1, 0, 0, 0, 0 }, null, null); }
public DoubleAttack(Monster _myself) : base(_myself) { skillettes = new Skillette[2]; skillettes[0] = new Skillette(TARGET.SINGLE, new float[6] { 0, 3.7f, 0, 0, 0, 0 }, null, null); skillettes[1] = new Skillette(TARGET.SINGLE, new float[6] { 0, 3.7f, 0, 0, 0, 0 }, null, null); }
public SlashRocks(Monster _myself) : base(_myself) { skillettes = new Skillette[1]; skillettes[0] = new Skillette( TARGET.SINGLE, new float[6] { 0.18f, 1, 0, 0, 0, 0 }, new StatusEffect[1] { new StatusEffect(STATUSEFFECTTYPE.DEFENSEBREAK, 2, new float[8] { 1f, 1f, 0.7f, 1f, 1f, 1f, 1f, 1f }) }, null); }
public SlashWaves(Monster _myself) : base(_myself) { skillettes = new Skillette[2]; skillettes[0] = new Skillette(TARGET.SINGLE, new float[8] { 0.12f, 1f, 0f, 0f, 0f, 0f, 0f, 0f }, new StatusEffect[1] { new StatusEffect(STATUSEFFECTTYPE.ATTACKBREAK, 2, new float[8] { 1f, 0.7f, 1f, 1f, 1f, 1f, 1f, 1f }) }, null); skillettes[1] = new Skillette(TARGET.SINGLE, new float[8] { 0.12f, 1f, 0f, 0f, 0f, 0f, 0f, 0f }, new StatusEffect[1] { new StatusEffect(STATUSEFFECTTYPE.ATTACKBREAK, 2, new float[8] { 1f, 0.7f, 1f, 1f, 1f, 1f, 1f, 1f }) }, null); }