void onclick(GameObject g) { if (btn2[g.name[14] - '0'] == null) { return; } if (btn2 [g.name [14] - '0'] == ("icon-null")) { return; } //Debug.Log("use " + (g.name[14] - '0') + " " + btn2[g.name[14] - '0']); if (tp [g.name [14] - '0'] == 2) { if (cd[g.name[14] - '0'] > 0) { return; } if (!Property_Controller.Instance.Get_Bag().Use(btn2 [g.name [14] - '0'])) { for (int i = 1; i <= 5; i++) { if (i != g.name [14] - '0') { if (btn2[i] != null) { if (btn2[i] == btn2 [g.name [14] - '0']) { btn2[i] = "icon-null"; } } } } btn2 [g.name [14] - '0'] = "icon-null"; } for (int i = 1; i <= 5; i++) { if (btn2[i] != null && btn2 [g.name [14] - '0'] != "icon-null") { if (btn2[i] == btn2 [g.name [14] - '0']) { cdt[i] = 0.8f; cd[i] = 1; } } } if (UI_manager.m_BagUI != null) { UI_manager.m_BagUI.GetComponent <BagManager>().refresh(); } } else { Debug.Log(cd[g.name [14] - '0']); if (cd[g.name [14] - '0'] > 0) { return; } //Debug.Log(123); /* * if (btn2[g.name[14] - '0'].Equals("skill-01")) * { * cd[g.name[14] - '0'] = Skill.blink_cd; * cdt[g.name[14] - '0'] = Skill.blink_cd; * } * if (btn2[g.name[14] - '0'].Equals("skill-02")) * { * cd[g.name[14] - '0'] = Skill.strike_cd; * cdt[g.name[14] - '0'] = Skill.strike_cd; * } * if (btn2[g.name[14] - '0'].Equals("skill-03")) * { * cd[g.name[14] - '0'] = Skill.ultimate_cd; * cdt[g.name[14] - '0'] = Skill.ultimate_cd; * Debug.Log(cdt[g.name[14] - '0']); * } */ cdtt = Skill_Register.GetSkill(btn2[g.name[14] - '0']).cd; //cd[g.name[14] - '0'] = 1; Skill_Register.DoSkill(btn2[g.name [14] - '0']); used = btn2[g.name [14] - '0']; // Debug.Log(42324242342); } }
void OnButtonClick() { Skill_Register.DoSkill(skillName); }