public override DatabaseEntry Copy() { SkillUsedEvent e = new SkillUsedEvent(key, skillKey, addType); CopyFlags(e); e.publicEvent = publicEvent; return(e); }
public override void ApplyEffect() { if (eventToAdd is SkillUsedEvent) { SkillUsedEvent e = eventToAdd as SkillUsedEvent; e.FillOutEVent(source, targetedTile); Globals.GetBoardManager().currentMission.MissionEvents.Add(e); } }