public SkillTreeViewItem AddItem(string header, bool isExpanded, bool isChecked) { SkillTreeViewItem item = new SkillTreeViewItem(ParentControl, this) { Header = header, IsExpanded = isExpanded, IsCheckBox = true, IsChecked = isChecked }; Items.Add(item); return(item); }
public SkillTreeViewItem(TreeViewControl parentControl, SkillTreeViewItem parent) { ParentControl = parentControl; Parent = parent; if (null == parentControl) { return; } }
public SkillTreeViewItem AddItem(string header) { SkillTreeViewItem item = new SkillTreeViewItem(ParentControl, this) { Header = header }; Items.Add(item); return(item); }
void Start() { SelectedItem = null; }
public void DisplayItem(int levels, SiblingOrder siblingOrder) { if (null == ParentControl) { return; } GUILayout.BeginHorizontal(); for (int index = 0; index < levels; ++index) { ParentControl.Button(TextureIcons.GUIDE); } if (!HasChildItems()) { bool result; switch (siblingOrder) { case SiblingOrder.FIRST_CHILD: result = ParentControl.Button(TextureIcons.MIDDLE_SIBLING_NO_CHILD); break; case SiblingOrder.MIDDLE_CHILD: result = ParentControl.Button(TextureIcons.MIDDLE_SIBLING_NO_CHILD); break; case SiblingOrder.LAST_CHILD: result = ParentControl.Button(TextureIcons.LAST_SIBLING_NO_CHILD); break; default: result = false; break; } if (result) { IsExpanded = !IsExpanded; } } else { if (IsExpanded) { bool result; switch (siblingOrder) { case SiblingOrder.FIRST_CHILD: result = ParentControl.Button(TextureIcons.MIDDLE_SIBLING_EXPANDED); break; case SiblingOrder.MIDDLE_CHILD: result = ParentControl.Button(TextureIcons.MIDDLE_SIBLING_EXPANDED); break; case SiblingOrder.LAST_CHILD: result = ParentControl.Button(TextureIcons.LAST_SIBLING_EXPANDED); break; default: result = false; break; } if (result) { IsExpanded = !IsExpanded; } } else { bool result; switch (siblingOrder) { case SiblingOrder.FIRST_CHILD: result = ParentControl.Button(TextureIcons.MIDDLE_SIBLING_COLLAPSED); break; case SiblingOrder.MIDDLE_CHILD: result = ParentControl.Button(TextureIcons.MIDDLE_SIBLING_COLLAPSED); break; case SiblingOrder.LAST_CHILD: result = ParentControl.Button(TextureIcons.LAST_SIBLING_COLLAPSED); break; default: result = false; break; } if (result) { IsExpanded = !IsExpanded; } } } // display the text for the tree view if (!string.IsNullOrEmpty(Header)) { bool isSelected; if (ParentControl.SelectedItem == this && !ParentControl.m_forceDefaultSkin) { //use selected skin GUI.skin = ParentControl.m_skinSelected; isSelected = true; } else { isSelected = false; } if (IsCheckBox) { if (IsChecked && ParentControl.Button(TextureIcons.NORMAL_CHECKED)) { IsChecked = false; if (ParentControl.SelectedItem != this) { ParentControl.SelectedItem = this; this.IsSelected = true; if (null != Selected) { Selected.Invoke(this, new SelectedEventArgs()); } } if (null != Unchecked) { Unchecked.Invoke(this, new UncheckedEventArgs()); } } else if (!IsChecked && ParentControl.Button(TextureIcons.NORMAL_UNCHECKED)) { IsChecked = true; if (ParentControl.SelectedItem != this) { ParentControl.SelectedItem = this; this.IsSelected = true; if (null != Selected) { Selected.Invoke(this, new SelectedEventArgs()); } } if (null != Checked) { Checked.Invoke(this, new CheckedEventArgs()); } } ParentControl.Button(TextureIcons.BLANK); } if (ParentControl.IsHoverEnabled) { GUISkin oldSkin = GUI.skin; if (isSelected) { GUI.skin = ParentControl.m_skinSelected; } else if (IsHover) { GUI.skin = ParentControl.m_skinHover; } else { GUI.skin = ParentControl.m_skinUnselected; } if (ParentControl.IsHoverAnimationEnabled) { GUI.skin.button.fontSize = (int)Mathf.Lerp(20f, 12f, m_hoverTime); } GUI.SetNextControlName("toggleButton"); //workaround to dirty GUI if (GUILayout.Button(Header)) { GUI.FocusControl("toggleButton"); //workaround to dirty GUI if (ParentControl.SelectedItem != this) { ParentControl.SelectedItem = this; this.IsSelected = true; if (null != Selected) { Selected.Invoke(this, new SelectedEventArgs()); } } if (null != Click) { Click.Invoke(this, new ClickEventArgs()); } } GUI.skin = oldSkin; } else { GUI.SetNextControlName("toggleButton"); //workaround to dirty GUI if (GUILayout.Button(Header)) { GUI.FocusControl("toggleButton"); //workaround to dirty GUI if (ParentControl.SelectedItem != this) { ParentControl.SelectedItem = this; this.IsSelected = true; if (null != Selected) { Selected.Invoke(this, new SelectedEventArgs()); } } if (null != Click) { Click.Invoke(this, new ClickEventArgs()); } } } if (isSelected && !ParentControl.m_forceDefaultSkin) { //return to default skin GUI.skin = ParentControl.m_skinUnselected; } } GUILayout.EndHorizontal(); if (ParentControl.IsHoverEnabled) { if (null != Event.current && Event.current.type == EventType.Repaint) { Vector2 mousePos = Event.current.mousePosition; if (ParentControl.HasFocus(mousePos)) { Rect lastRect = GUILayoutUtility.GetLastRect(); if (lastRect.Contains(mousePos)) { IsHover = true; ParentControl.HoverItem = this; } else { IsHover = false; } if (ParentControl.IsHoverEnabled && ParentControl.IsHoverAnimationEnabled) { m_hoverTime = CalculateHoverTime(lastRect, Event.current.mousePosition); } } } } if (HasChildItems() && IsExpanded) { for (int index = 0; index < Items.Count; ++index) { SkillTreeViewItem child = Items[index]; child.Parent = this; if ((index + 1) == Items.Count) { child.DisplayItem(levels + 1, SiblingOrder.LAST_CHILD); } else if (index == 0) { child.DisplayItem(levels + 1, SiblingOrder.FIRST_CHILD); } else { child.DisplayItem(levels + 1, SiblingOrder.MIDDLE_CHILD); } } } if (IsSelected && ParentControl.SelectedItem != this) { if (null != Unselected) { Unselected.Invoke(this, new UnselectedEventArgs()); } } IsSelected = ParentControl.SelectedItem == this; }