// Use this for initialization void Start() { playerTree = new SkillTree(); playerTree.CreateSkill("test", new Skill(), 50); playerTree.CreateSkill("left", new Skill(), 25); playerTree.CreateSkill("Right", new Skill(), 75); }
// Use this for initialization void Start() { playerTree = new SkillTree(); playerTree.CreateSkill("test", new Skill(), 50); playerTree.CreateSkill("left", new Skill(), 25); playerTree.CreateSkill("Right", new Skill(), 75); }