public static void OnYotogiSkillRemove(YotogiSkillSystem skillSystem, int id)
        {
            if (skillSystem.status == null || skillSystem.status.maid == null)
            {
                return;
            }

            SkillInfoChanged?.Invoke(null, new YotogiSkillEventArgs {
                Maid = skillSystem.status.maid, Event = "remove", SkillId = id
            });
        }
        public static void OnYotogiSkillOldAdd(YotogiSkillSystem skillSystem, Skill.Old.Data data)
        {
            if (skillSystem.status == null || skillSystem.status.maid == null)
            {
                return;
            }

            SkillInfoChanged?.Invoke(null, new YotogiSkillEventArgs {
                Maid = skillSystem.status.maid, Event = "add", SkillId = data.id
            });
        }